GAME DETAIL
Cube Conquest
Cube Conquest takes the classic game of Tic-Tac-Toe and transforms it into a 3D strategic battle across all six sides of a cube. Simple to learn, brutal to master. Every decision you make ripples across the entire cube.
このゲームについて
Steamの詳しい説明を読む
◼ WHAT IS CUBE CONQUEST?
Cube Conquest takes the classic game of Tic-Tac-Toe and transforms it into a 3D strategic battle across all six sides of a cube. Simple to learn, brutal to master. Every decision you make ripples across the entire cube.
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◼ THE TWIST
Forget A LITTLE BIT of what you know about Tic-Tac-Toe.
You share a single limited pool of pieces across all six sides of the cube. Place too many on one side and you'll find yourself scrambling on another. Pull a piece back to save a losing side and you risk breaking a winning arrangement somewhere else.
Every side you control counts toward your victory, but no side is ever truly safe.
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◼ HOW IT PLAYS
▸ Each face of the cube is its own live game of Tic-Tac-Toe
▸ Take turns placing and picking up pieces under a ticking clock
▸ Win a side by forming a winning arrangement across its face
▸ Run out of pieces? Steal them back from another side, but choose carefully
▸ Lose control of a side if your arrangement breaks and your opponent claims it
▸ The player who controls the most sides when the dust settles wins the cube
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◼ THINK ON YOUR FEET
With timed turns and six simultaneous games, Cube Conquest is as much about resource management as it is about strategy. Do you defend what you've already claimed, or push into new territory and spread yourself thin?
There's no perfect answer, and your opponent is counting on you to make the wrong call.
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◼ THIS VERSION
⬛ Single-player vs AI
⬛ 6 sides. Limited pieces. One cube to conquer.
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◼ WHAT'S COMING
The Steam version will bring multiplayer support so you can go head-to-head with friends and settle who really runs the Cube. We've got several things we want to add before full release, including progression across rounds through different piece types and upgrades, visual updates to further satisfy your eyeballs, and more saucy sounds from our brilliant sound designer and composer.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月8日 05:55(20日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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