GAME DETAIL
SubSurvival: SSN-13 "Grendel"
A deep, detailed combat submarine simulator with a lo-fi aesthetic. Manage crew, nuclear reactor, radio, sonar, radar and power all while remaining undetected and completing the mission.
このゲームについて
Steamの詳しい説明を読む
You are the captain. The reactor, the crew, the sensors, the weapons - every system on the boat is yours to command, and every mistake is yours to survive.
ABOUT THIS GAME
SubSurvival is a deep, real-time nuclear submarine simulator with a phosphor-green command interface. There are no cutscenes and no quick-time events - just you, a 100-metre steel tube, twelve crewmen doing their jobs, and a cold, hostile ocean full of things trying to kill you.
The whole boat is simulated. Trim the reactor rods against coolant temperature or SCRAM it and wait out the cooldown on battery. Manage the electrical bus - every pump, radar, and sonar draws kilowatts, and a dead battery means a black, deaf boat. Watch O2 and CO2. Fight fires and flooding compartment by compartment. Seal a section to save the ship - and whoever's inside it.
HUNT OR BE HUNTED
Realistic detection warfare: build sonar tracks from faint bearings to fire-control solutions, exploit the thermocline, go deep, go quiet
Full weapons suite: homing torpedoes, cruise missiles, nuclear missiles, noisemaker decoys, and SEA TALON anti-air missiles
Enemies that hunt back: frigates with helicopters and sonobuoy fields, attack subs that evade below your torpedoes' depth envelope, patrol aircraft, minefields
Your noise is their map: cavitation, worn bearings, active sonar pings - everything you do radiates
LIVING BOAT, LIVING CAMPAIGN
12 autonomous crewmen who stand watch, eat, sleep, fight fires and flooding, and die - manning matters
Scripted campaign plus endless procedural tasking: intercepts, strikes, convoy escorts, reconnaissance, joint operations
Multiple scenarios from a forgiving first patrol to a shallow, mined channel transit with no deep escape
Day/night cycle, dynamic weather and sea state, ocean currents, coastal bathymetry
Career log tracks your patrols, kills, deaths, and meltdowns across games
SURVIVE
Breakdowns strike without warning: pump trips, leaks, fires, radiation. Wear grinds down machinery unless your crew maintains it. Auto-pause catches disasters at high time compression - or turn it off and live dangerously.
The sea doesn't care about your mission. Bring your crew home.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月12日 21:49(49日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。