GAME DETAIL
Groundwork
You are a robot preparing a small round planet, sent by humans looking for a new home. Scan plants and minerals, mine and gather, build machines and power, grow a garden, and wake the thirteen robots left behind by earlier landings. Then build them a town. No combat, no timer, no game over.
このゲームについて
Steamの詳しい説明を読む
The humans are coming. Someone has to get the place ready.
You are "Extraterrestrial Vehicle Automation Unit M.2", or EV-A2, for short - a robot who was sent ahead to a distant planet by a ship full of humans in cryogenic chambers. Your job is to get the place ready: scan and learn what grows here, gather and mine, build the machines, clear the space debris, wake the robots that earlier landings left behind, and build a town for your humans.
Scan and explore
Walk far enough in one direction and you come back to where you started. Every world is a unique experience, full of various trees, minerals, mushrooms and butterflies. Drive along the coast or up a snow-covered mountain, get through the day and night, heavy rain and wind. Scan plants, minerals and mushrooms to put them in your collection.
Mine, gather, build machines
Planet was chosen not only for it's look. The ground is full of raw materials and resources — everything a future town needs. Build a saw-bench, a kiln and a smelter; they make the materials and parts for houses and to fix the other robots. Solar panels and wind turbines feed one power network that stores energy. Space debris are scattered around the planet as wrecks: you can salvage them for parts, or just to keep the place tidy.
Wake the robots
Many robots from earlier landings are out in the wilds, wound down. Wake them, and they will move into your town. Each robot has a name, a way of talking and a job: the Excavator digs the ground, the Hauler carries heavy items, the Scout charts the planet while you sleep. They will have their own requests, though: build Mechanic a house, and he'll show you, how to carry more items.
Grow a garden
Till a plot, drop the seeds, water them — and wait for the bees from your hive to pollinate the flowers. Carrots, corn, tomatoes, pumpkins, lettuce and eggplant grow from seed to harvest, all while the rain does the watering for you. Wild flowers can be dug up and replanted by the houses, and moths, beetles and dragonflies come out with the weather.
Build the houses
Every robot you wake would ask for a place of its own. Stake the lot, have the Excavator level the ground, put up the fence and the foundation, deliver the planks and the beams, and see the frame go up. Then the works: wiring, a circuit board, the casing. The last job is to pave the path to the door. Fences, lamps and planters fill the yards. Watch the town grows one house at a time.
No combat, no timer, no fail screen
When your battery runs low far from home, Buddy, the first robot you wake, drives out and shares his charge. He has a solar panel, and a big battery, so he never runs out of charge.
Procedural generated music
Every planet has it's own unique sound, made of up to 30 different instruments. Pick a style from the pause menu if you want a lo-fi meditative experience, or you're feeling disco. Music follows the day and night cycle, changes between good and bad weather.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年9月8日 06:56(18日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。