GAME DETAIL
Kazfall
A fantasy action roguelite of timed descents. Fight on stamina and frame-perfect blocks, build every run from the gear and skills the dungeon gives you, and carry Essence out to keep.
このゲームについて
Steamの詳しい説明を読む
WELCOME TO KAZFALL
The keep fell. The vaults beneath it fell. Everyone who ever held the place went down with it.
Something else lives there now and it did not come from above.
This dungeon does not open because you got stronger. It opens because you found who is left.
A Vendor still trades from a lantern-lit corner, having lugged his wares through hell to
reach you. What he sells lasts one delve only — the depths keep what they're given.
An Artificer waits deeper still, and what he forges endures. Every upgrade is bound to you
and carried into every run after.
A Hierophant tends an altar nobody has knelt at in a long time. He offers covenants: take on
a curse, walk the harder road, and the depths repay your suffering with greater glory.
Each one you reach permanently opens the place further — new rooms, new enemies, a new boss and a
tier of gear that did not exist for you before.
ONE DESCENT, AND A CLOCK
A run is a single unbroken delve against a countdown. There is no safe backtracking and no grinding a
floor for scraps — the timer takes you if the dungeon doesn't. Reach the boss, kill it, and climb out.
The steel you found stays down there. What you carry back up is worth more than any of it.
COMBAT THAT ASKS SOMETHING OF YOU
Weave light and heavy into three-hit chains that cost stamina. Swing carelessly and you have
nothing left to defend with.
Perfect block on the frame the blow lands: you take no damage and open enemies
up. Mistime it and your guard breaks.
Multiple enemy types that fight differently — lancers that close, spearwraiths that keep their
distance, obelisks that shield everything around them until you deal with them first.
BUILD A RUN OUT OF WHAT THE FLOOR GIVES YOU
63 pieces of equipment — burn, freeze, thorns, lifesteal, crit, and armour that retaliates
against whoever hit you.
29 skills — 15 active and 14 passive, with an Ultimate unlocked at level 20.
Chests as a reward— scrap what you don't want and re-roll with the gold it earns.
Covenants from the Hierophant multiply your score — and make the descent meaningfully worse.
THE DEPTHS KEEP WHAT THEY'RE GIVEN
Gold lives and dies with the delve: the Vendor's stock, chest rewards, potions. None of it
comes back up with you.
Essence does. Buy permanent stat upgrades, weapons and unlocked gear at your Antechamber
before the next descent.
Dying is not a wasted run. Dying is the economy.
BUILT TO BE PLAYED HOW YOU PLAY
Full controller support, with native PlayStation, Xbox and Steam Deck button prompts that
follow the pad you actually plugged in.
Accessibility — colourblind modes, UI scaling, brightness calibration, a light-flicker toggle
and a damage-number toggle.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年8月30日 03:31(29日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。