GAME DETAIL
The Last 15 Minutes on Tau Alpha 7
A short film you shoot your way through with 1-4 players. The entire game is one fifteen-minute battle, scored to a single piece of music; it's an experiment in using music and gameplay to capture a brief but powerful feeling: The Last Stand. "This is it! We fight, or we die!"
このゲームについて
Steamの詳しい説明を読む
WHAT THIS IS
The Last 15 Minutes on Tau Alpha 7 is an experimental project - it's an attempt to capture that powerful feeling we all know: the dramatic "Last Stand." The entire battle is 15 minutes, and most players will probably experience it a handful of times with friends across 3 difficulty levels. It's scored to a 15 minute long music track that players can "Sing along to" in a sense; there's a buff-granting voice feature that let's you shout lines. The lines change based on context, and get more and more desperate as the game goes on. Think of it as a drama you play with your friends, or a 15 minute song that you sing together with panic and gunfire.
WHO THIS ISN'T FOR:
If you want a deep systems shooter — builds, mastery, several hours — this isn't it, and we'd rather tell you now. This is one intense night with your friends: a short experiment in pathos. Great for a short play alone, with friends, or on a stream!
YOU'VE BEEN RUNNING FOR DAYS.
The colony is gone. Your families have been massacred. Now, what's left of you is standing at the evac point on Tau Alpha 7, and the dropship is finally, finally coming. Ten minutes out, they said.
Your whole body aches. Your hands have gone numb around the rifle. And the darkness just past the wall has started to shift, and move, and come.
"THIS IS IT! THIS IS WHERE WE MAKE OUR STAND! WE FIGHT, OR WE DIE!"
THE FIGHT
Hold the gate. Weld it back together when they crack it. Spend your salvage or hoard it. Scream into the dark with your squad and pick which fire to put out first — the ones at the wall, the ones on your flank, or the ones coming up out of the ground behind you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月20日 01:00(12日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月15日 00:55(17日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。