GAME DETAIL
Cangyan Xianlu
An ink-washed scroll of cultivation unfolds. Begin as a mortal with only 80 years to live. Gather, battle, and meditate in seclusion to temper your body, sharpen your spirit, and grasp the laws of heaven and earth. Master techniques, plan your tactics, and forge your own path to immortality.
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Ink for brush, mountains and rivers for parchment — a grand scroll of cultivation slowly unfolds before you.
You begin as a mere mortal.
No spells, no sight of the world's spiritual essence. All you can do is chop wood, mine ore, and gather herbs, honing your body through labor and strife. No bloodline awakening, no heaven-sent treasures — everything must be earned with your own hands. And a mortal has only eighty years of lifespan: every action pushes time forward. Cultivate too slowly, and old age claims you before the grand path ever opens.
There is no "cultivation bar" that rises on its own.
To reach a higher realm, your body or spirit must first withstand the impact of the world's laws; then you choose a direction among the laws behind all things and accumulate insights truly your own. Realms have two layers: the fixed Stage that determines raw power, and the Path defined by your chosen technique — at the same Foundation stage, one cultivator forges an iron body through the Savage Body Tempering Art, another opens the spirit mind via the Taixu Spirit Records, and a third walks the sword-heart road with the Cold Mountain Sword Canon. Equal in power, yet utterly different roads ahead.
Comprehension is not a straight line either. When insight runs deep, a flash of epiphany may reveal a higher law — fire's annihilation, metal's execution, thunder's judgment all converge upon "Destruction"; within the cycle of bloom and decay lies the deeper truth of "Life and Death". Cultivate broadly and weave multiple insights within your soul into mysteries no one else has seen; or specialize in a single path, straight to the end of the grand dao. All laws return to one — yet no two journeys of enlightenment are ever the same.
Every technique is an independent talent tree. Study it layer by layer to master active moves and passive abilities, then weave them into a battle plan: offense, defense, evasion, or burst — combined with skills, elixirs, and talismans, your character fights automatically according to your design. Victory is rarely decided by reflexes; it is planted long before you set out.
You need not walk alone. Subdue spirit beasts as loyal companions to fight beside you; study formations, assign positions, and call down a united strike at the perfect moment. Formations, beasts, and techniques reinforce one another — behind every seemingly automatic battle hides your own careful deployment.
Beyond the mountains lie more mountains. Push back the mist on the map to find villages, resource sites, and battle nodes; gather materials, forge equipment, brew elixirs, and prepare for your next expedition. An ordinary ore, a tattered scroll — perhaps exactly the piece you will need to break through a bottleneck years later.
On this road, what stays with you is rarely the moment of breakthrough, but the stories along the way. Wandering cultivators in the wilds, fellow disciples in sects, strange folk in the market, even the lingering wills of ancient powers — each may form a bond of karma with you. Some encounters only happen at certain hours and places; some bonds wait until you are strong enough. There is no countdown urging you onward — detour a thousand miles for a promise, or abandon everything for years of seclusion. Those stories linger, always waiting.
Cultivation does not stop when you close the game. While you are away, your character keeps gathering, crafting, fighting, or meditating. When you return, collect what time has accumulated and decide where the next stretch of years should go.
From the mortal stage to Spirit Awakening, Foundation Establishment, Core Formation, and at last Ascension — there are no shortcuts on this road. You will watch the years flow by, and watch an ordinary person slowly gain the strength to defy them.
Game Features
- Long-term growth from mortal to ascension: ten grand realms spanning a complete cultivation journey
- Two-layer realm design: Stage sets power, Path is defined by your technique — same realm, different roads
- Breakthroughs depend on body, spirit, and law comprehension together — no single XP bar
- Epiphany and fusion of laws: flashes of insight reveal higher laws; all laws converge, all laws return to one
- Multiple techniques with independent talent trees — freely choose your main focus and skill route
- Auto-battle system with pre-configured skills, battle styles, elixirs, and talismans
- Spirit pet support and formation strikes — tactics and deployment deepen automated combat
- An idle loop where exploration, gathering, crafting, cultivation, and combat support one another
- Character actions advance in-game years; lifespan gives weight to every stretch of cultivation
- A loose, unhurried main story with side tales and encounters found by chance
- The hero has no bloodline and no inheritance — every achievement is earned by your own hands
- Offline progress: actions continue while the game is closed
- Ink-wash xianxia style; buy-to-play single-player — no ads, no IAP, no internet required
About the Developer
This game is developed by one person.
The project began with a simple thought — I love idle games. So I asked myself: what if the same idle joy could be brought into a xianxia world with real depth? And so this game was born — I wanted to grow the flesh and blood of cultivation upon a satisfying idle loop: realms, laws, techniques, and lifespan, and make a xianxia idle game with richer content and its own character.
Honestly, one person's energy is limited. Some of the artwork was created with the assistance of AI tools, but the use, integration, and quality control of every image are handled by me personally — I want the world you see to hold up under a close look. I will keep strengthening the art over time, gradually replacing and expanding it.
This is a long-term project, not a ship-and-forget release. I will keep updating content, fixing issues, and listening to feedback — together with every player willing to step into this world, I will slowly shape it into what it deserves to be.
The road of cultivation is long. I look forward to walking it with you, fellow cultivators.
Note: The game currently supports Simplified Chinese only. English localization is planned for a future update.
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| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年8月27日 12:18(38日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
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