GAME DETAIL
Server-Admin Simulator
Build your datacenter empire from scratch. Buy hardware, manage contracts, hire staff and outsmart rivals. Face random events, hack the competition and survive the market. Moddable. Multiplayer. No two runs alike.
このゲームについて
Steamの詳しい説明を読む
Build. Manage. Dominate.
You didn't just rent some rack space. You built an empire.
Start with a single server in a rented closet and grow your operation into a full-scale datacenter powerhouse. In Server-Admin Simulator, every decision matters — from the hardware you install to the contracts you accept, the staff you hire, and the rivals you crush.
This is not just a tycoon game. It's a power trip.
Your Datacenter. Your Rules.
Every rack you bolt in. Every CPU you upgrade. Every contract you sign. It all adds up — or it doesn't, and you go bankrupt.
Build your infrastructure from the ground up:
Purchase server racks with different cooling and power profiles
Install and upgrade CPUs, RAM and network cards across multiple tiers
Accept client contracts — from small websites to massive AI training clusters
Balance income, energy costs, staff salaries and loan repayments
Expand your datacenter room by room as your reputation grows
The market doesn't wait. Rivals will steal your clients. Random events will knock your servers offline at the worst possible moment. Your job is to stay online — no matter what.
Hire Smart. Manage Smarter.
You can't do it alone. Build your team:
Cooling Engineers — keep your hardware from melting
Security Experts — reduce the risk of random incidents
Network Engineers — slash repair times
System Administrators — automatically accept contracts while you sleep
Every employee levels up over time, becoming more effective the longer they work for you. But they also demand raises — and they will leave if you don't pay up.
The Dark Side of the Datacenter
Not all revenue streams are... official.
Unlock the underground side of the server business: run hacking operations against rival infrastructure, browse the Zero-Day market for exploits, and take on Government contracts that come with strings attached — and serious consequences if you fail.
Simon-Says hacking minigame with scaling difficulty
Zero-Day exploit market — buy, deploy, profit
SLA penalties for downtime on high-stakes contracts
Investigation system: push too hard and face the consequences
Walk the line between legitimate datacenter operator and digital criminal — or commit fully to one path. The story branches based on your choices.
A Story That Reacts to You
Server-Admin Simulator features a full branching campaign with two distinct endings:
↗ The Legal Path — build your reputation through legitimate contracts, acquire rivals and become the most trusted datacenter in the region.
↙ The Underground Path — embrace the shadows, dominate the black market and become the most feared operator in the network.
13 missions. Real consequences. No going back once you choose.
More Ways to Play
Difficulty Modes
Beginner -> Relaxed pace, lower penalties
Normal -> The intended experience
Hard -> Aggressive rivals, tighter margins
Ironman -> Permadeath economy — no second chances
Special Modes
Endless Mode — no campaign end, just pure growth
New Game+ — start over with prestige bonuses carried forward
Photo Mode
Capture your datacenter at its peak. Choose from multiple frame styles and share your build.
Steam Multiplayer — Competitive or Cooperative
Play with up to 4 friends over Steam — invite-only, no dedicated server, no manual IP entry required.
Choose your mode when you host:
Competitive — every player runs their own independent datacenter. Race to be the first to hit the earnings target and track everyone's progress on a live scoreboard.
Cooperative — all players jointly manage a single shared datacenter, together.
Host from any save slot or start fresh
Invite friends via the Steam overlay, or let them join in progress straight from their friends list
Full lobby system with ready checks and force-start option
Match history — track your past competitive results
Mod sync verification — all players must run the same mods
Built for Modders
Everything in the game can be extended by the community.
The official ModSDK is available on GitHub and includes:
Full C# interface with IntelliSense documentation
Add hardware, contracts, staff, software, rivals and more
Custom terminal commands, news headlines, seasonal events
Zero-Day exploits for the hacking market
14 lifecycle hooks — react to any game event
Localization support for DE, EN, FR and beyond
Multiplayer-safe mod synchronization built in
In-game Workshop browser — discover and subscribe to community mods without leaving the game
Key Features
✔ Deep tycoon simulation — hardware, contracts, staff, economy
✔ Branching story campaign with two distinct endings
✔ Hacking mechanics — minigame, Zero-Day market, underground ops
✔ 4-player Steam multiplayer — Competitive or Cooperative modes
✔ 4 difficulty modes + Endless Mode + New Game+
✔ Full mod support with official SDK on GitHub
✔ Photo mode with custom frames
✔ Achievements, daily & weekly challenges, and global/friends Steam leaderboards
✔ Localized in German, English and French
✔ Demo available — try before you buy
Can you keep the lights on — and stay out of prison?
Server-Admin Simulator. Go online.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
0人 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 09/22 06:15 | 0人 |
| 09/22 18:20 | 1人 |
| 09/23 06:26 | 2人 |
| 09/25 09:41 | 0人 |
| 09/25 21:47 | 0人 |
| 09/26 09:51 | 0人 |
| 09/26 21:54 | 0人 |
| 09/27 10:12 | 0人 |
| 09/27 22:18 | 0人 |
| 09/28 10:21 | 0人 |
| 09/28 22:25 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/26 18:06 | 13人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月28日 22:25(6時間前) |
| 24時間ピーク | 0人 | 推移集計中・直近7日 11件 |
| Steamフォロワー数 | 13人 | 最終観測:2026年9月26日 18:06(2日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。