GAME DETAIL
Idle Mage: Conquest
An idle incremental RPG where a lone mage battles through escalating waves across conquered zones. Master five elemental spell schools, defeat zone bosses, craft gear in the workshop, and Ascend for permanent power. Optimize your build, watch the carnage unfold, and keep conquering while you're away
このゲームについて
Steamの詳しい説明を読む
Idle Mage: Conquest is an idle incremental RPG about pushing a lone mage through escalating enemy waves, conquering zones, and climbing a permanent Ascension meta. Combat runs automatically, your job is choosing the right school, spells, upgrades, and the moment to reset for greater power.
Fight through the waves
Enemies spawn in real-time waves across six distinct zones. Your mage auto-attacks, casts unlocked spells, and builds Aura Charge from kills for temporary power spikes. Face mid-zone bosses, survive to wave 100, and defeat each zone’s final boss to push the conquest forward.
Death sends you back to a zone checkpoint, you keep the gold and mana crystals you earned and come back stronger.
Master five spell schools
Choose your active magic school and lean into its strengths:
Fire: burst damage and burn
Ice: slows and crowd control
Arcane: sustain, lifesteal, and resource synergy
Lightning: chain damage and shock
Holy: smite burst and healing support
Elemental weaknesses and resistances reward switching schools against tougher foes. Unlock new schools by defeating master mages in special encounters or by finding the tomes and scrolls that shortcut the path.
Three layers of progression
Every run feeds a different timescale:
Gold: upgrade stats during the run (lost on Ascension)
Mana Crystals: unlock and enhance spells permanently
Arcane Dust: earned when you Ascend; buys global multipliers forever
Ascend when a run peaks, reset your soft progress, and start the next push from a higher zone with permanent bonuses. Each Ascension should feel faster than the last.
Craft, equip, and delve
Collect materials from defeated foes and forge potions, scrolls, and equipment in the Workshop. Equip weapons and armor before each run to sharpen your build.
When the main wave grind needs a break, enter mini dungeons, short challenge runs with unique enemy rosters, scaled difficulty, and rare crafting materials on cooldown.
Built for idle sessions
Runs continue while you watch or step away. Earn offline gold between sessions and pick up where you left off — upgrade, adjust your school, deploy again.
Track what you’ve slain in the Bestiary, chase achievements, and push deeper with every Ascension.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年9月14日 11:05(17日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。