GAME DETAIL
Starhand
A roguelite deckbuilder where your cards are your ship. Every card draws on a system — weapons, shields, engines, scanners, engineering. Enemies don't just chew your hull, they knock systems offline and lock those cards out of your hand. Six pilots, 355 cards, eight zones. Improvise or die.
このゲームについて
Steamの詳しい説明を読む
Your deck is a ship, and ships break
Most deckbuilders take your health. Starhand takes your options.
Every card belongs to one of five shipboard systems. Enemies target those systems directly — a scarred cannon platform burns out your Weapons array and every red card in your hand goes dark on your next turn. You do not get to play the deck you built. You get to play what's still working.
Learning to win with half a ship is the game.
Six pilots, six ways to break the rules
Drifter — draws an extra card every turn, and opens each fight with a discount on its first expensive play. Flexible, forgiving, fast.
Ironclad — Juggernaut. Turns incoming punishment into forward pressure.
Corsair — first strike each turn hits harder and buys shields.
Phantom — banks dodges into counter-charges. Untouchable, then lethal.
Archivist — starts every fight with spare power, and always sees one enemy intent further ahead than anyone else.
Bloomtide — spreads bioluminescent rot that keeps working after your turn ends.
What's in the box
355 cards across six systems — Weapons, Shields, Engines, Scanners, Engineering, and the rare Anomaly cards you can't build for
129 enemies across eight zones, each with authored intent patterns you can read and play around
100 modules — run-long passives that reshape how a deck functions
53 anomaly events — choices with consequences you carry for the rest of the run
Stations between fights — spend salvage on cards, repairs, ordnance you fire mid-combat, and drones that keep fighting on their own
15 Ascension levels with player-chosen modifiers at 5, 10 and 15
Daily Voyage — one seed, everyone, one shot
A codex that fills in as you meet things
Built to be readable
Enemy intent is always on screen with the exact number. Card text tells you what a card does in plain language. Accessibility settings ship at launch: reduce motion, colourblind palettes, text scaling, VFX quality, damage-number toggles.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月27日 22:16(32日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。