GAME DETAIL
Project: Dead
An asymmetrical multiplayer horror game in which a group of players must complete objectives and escape, whilst another player controls the monster who will try to find and eliminate them. Play with your friends, hide, run and do everything you can to survive.
このゲームについて
Steamの詳しい説明を読む
WHAT IS THIS GAME?
It is an asymmetrical multiplayer horror game.
A group of players must complete different tasks around the map to escape, while another player controls the monster and has to find and kill them.
If you've played games like Project: Playtime or Dead by Daylight, you probably already have a general idea of how it works.
The difference is that this game has its own maps, characters, monsters, items, and mechanics. It does not use characters or elements from other franchises.
IF YOU PLAY AS A SURVIVOR
Your objective is to complete the map's objectives and escape.
To do this, you'll have to explore, search for items, activate machines, open new areas, and complete different tasks while trying not to get caught by the monster.
You can stick with your teammates and help each other, but that doesn't mean staying together is always the best option.
If the monster shows up, it's time to run.
You can hide, try to lose it, use items, or simply run as fast as you can.
IF YOU PLAY AS THE MONSTER
Things are quite different here.
One of the players will become the monster and must find the others before they complete their objectives.
Each monster will have its own abilities and a different playstyle.
You can chase players directly, wait for them to split up, or try to surprise them while they're completing an objective.
Knowing the map will be very important, because the survivors can also use it to escape from you.
PLAY WITH YOUR FRIENDS
The game is designed to be played with friends.
You can join a match together, try to complete the objectives, and help each other when someone gets found.
Or you can do the opposite and have a laugh watching your friend desperately trying to escape the monster.
NOT EVERYTHING WILL GO AS PLANNED
A match can start completely normally and turn into a disaster within a few minutes.
You might be peacefully working on an objective when you hear the monster getting closer.
A friend might suddenly run away and leave you behind.
You might make it all the way to the exit... only for the monster to appear just when you thought everything was over.
Every match can end differently.
So get in, complete the objectives, and try not to be the first one to die.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月30日 05:39(26日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。