GAME DETAIL
Chill Gyaru
Byrd mirrors whatever you're doing. Study and she studies beside you; slack off and she slacks off too. A desktop-companion idle game about looking after a gyaru who lives in the corner of your screen — and saving up the deposit to keep her home.
このゲームについて
Steamの詳しい説明を読む
A gyaru lives in the corner of your desktop
Her name is Byrd. No window frame, no background — she just sits on top of
whatever you were already doing. She won't interrupt you. You never have to
minimize her. Glance over mid-task and she's doing something too.She watches what you're doing, and does the same
Byrd looks at your foreground window.
Open an app you've marked as "focus" and she'll focus beside you, earning
focus points. Slack off and she'll slack off too. She never nags.
What she reads — stated up front
The process name and window title of your foreground window
Window titles are only used to judge what you're doing, and are never saved
Only application names are stored, and you can clear or change them in Settings
Everything stays on this PC. Nothing is transmitted anywhere
Nothing is read while the game is closed
Neglect her and things go wrong
Stress, fatigue and hunger build up. A bad condition locks her out of work
and cuts her pay. Left alone, she acts on her own — collapsing where she
stands when exhaustion peaks, or walking to a soup kitchen when she's broke
and starving. There are no dead ends, but there is a cost.
Feed her. Let her sleep. Send her outside once in a while.The goal is keeping the apartment
Byrd owes a lease deposit. She works day shifts at the "Kkyu Punch"
distribution center and puts the money aside.
Inbound, outbound, overnight loading. Earn certifications and desk jobs open
up, paying two or three times as much. Learning to work smarter is the
progression.Goals, one at a time
Eight tracks — work, meals, sleep, going out, shopping, savings, growth, condition
Four upgrades bought with focus points
Three certifications, and the better jobs they unlock
Multiple endings, decided by how she got through it
Time passes while you're away
Start a meal and quit the game — the meal keeps going. Come back and it's
already reflected. This game doesn't hold you hostage.And
Byrd doesn't talk about herself much. Work through her goals and she lets
a line slip now and then.
Get to the end and you'll understand why this apartment matters.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年10月27日 20:02(8日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年10月3日 01:47(33日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。