GAME DETAIL
Master Heroes
Side-scrolling beat-'em-up in a fallen fantasy kingdom: ten heroes crowned themselves kings while the demon Iblees strangles the land. As Haytham, defeat and UNITE all ten — each becomes playable — then take the war to Iblees. 12 heroes, 5 modes, 1–4 players, local & LAN co-op and versus.
このゲームについて
Steamの詳しい説明を読む
Master Heroes is a side-scrolling beat-'em-up in the classic 2000s arcade style with Rich Story, great music, grown to kingdom scale: a story campaign about defeating and UNITING ten rival hero-kings, and a battlefield layer of armies you summon, pay and command. Play alone or with up to four on one team — locally and over LAN — across five modes.
The Kingdom of Dreams has fallen
The army that marched on the dark demon Iblees was shattered. The ten strongest heroes of the era survived — and, starved for the power to rival him, each seized a region and crowned himself a petty king. Old King Dawod — once a hero who freed the kingdom himself — prays for a Master Hero: someone who can defeat the ten kings one by one, unite them under a single banner, and take the war back to Iblees. Out of mud and sheep rises Haytham, a shepherd-born wizard-swordsman with a fighting style that never existed before: a magic staff in his left hand and a sword in his right, both at once.
Fight like a hero
Every battle is classic belt-scroll brawling with fighting-game depth. Chain light and strong strings, crouch and air attacks, guard on the ground or in the air, break guards, counter, and double-tap to run. Three meters drive it all: Mana for magic, Energy for physical arts, and Aura — built by dealing and taking damage — that scales your power and visibly wreathes your fighter. Each of the 12 heroes carries five command-input specials and a hidden Ultimate that demands full Aura and full Mana, and spends both.
Unite the ten kings
The Adventure is a 20-chapter campaign across the kingdom's regions. Fight through each hero-king's territory, defeat him at the head of his own army — and unite him: every king you beat joins your banner and becomes playable everywhere in the game. Then cross into the Kingdom of Ashes, free the lands Iblees's nine commanders conquered, and face the demon king himself in a two-form finale. Voiced story scenes carry you between battles; equipment — crowns, helms, charms and fairy companions — drops along the road; and four difficulties climb from Easy to the King of Valor gauntlet.
Raise armies, wage sieges
War is bigger than one hero. Summon regional soldiers to fight beside you, order them with the d-pad — volley, charge, retreat — and mind your war chest: every soldier draws pay on payday, and a man you cannot pay walks away. Then take war to its own modes: pit two full armies against each other on one field, or hold castle walls — gate, battlements and archers — against waves and their siege beasts.
Twelve Hero Stories and hidden forms
Finish the campaign and the kingdom opens its secrets: twelve Hero Stories, one for every hero, set in the years between the lost war and Haytham's rise, each ending before a tyrant of its own. And certain heroes are said to hold a greater form entirely — for those who discover how to reach it.
Five ways to play
Adventure — the campaign for 1–4 players on one team, with waves that scale to the party. VS — 2–4 players, free-for-all or 2v2, best-of-3 across 40 arenas. Tournament — build a bracket and fight your own path through it. Army Battle — two armies, one field. Castle Siege — hold the walls. All of it plays locally (two keyboard layouts plus gamepads, fully remappable) and over LAN, on lockstep netplay that keeps every machine byte-identical.
Features
12 playable heroes, each with a unique weapon, five specials and a hidden Ultimate
A 20-chapter story campaign: defeat the ten hero-kings, and every king you beat becomes playable
81 levels, 13 bosses and 54 enemy types, ending in a two-form final battle
12 post-campaign Hero Stories, and hidden greater forms to discover
Summon, command and PAY your armies — soldiers walk if the war chest runs dry
5 modes: Adventure, VS, Tournament, Army Battle, Castle Siege
1–4 players locally and over LAN — co-op and versus — on deterministic lockstep netplay
40 VS arenas, 17 equipment pieces plus fairy companions, multiple save slots
88-track original soundtrack; voiced heroes and narrated story; every special shouts its name
Four difficulties up to King of Valor; full controller support and complete key remapping
One purchase is the whole kingdom: the full campaign, all twelve heroes, all five modes and every Hero Story.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月30日 07:06(34日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。