GAME DETAIL
微小牢笼
Plan in secret, then watch both armies execute their orders at once. Read your rival, exploit forests and terrain, and command infantry, cavalry, archers, artillery, and reinforcements across a shifting hex battlefield.
このゲームについて
Steamの詳しい説明を読む
You cannot see the enemy's orders. You can only predict their next move.
Tiny Cage is a tactical strategy game built around secret planning and simultaneous execution.
During the preparation phase, both sides plan their movement and attacks without seeing the opponent's orders. Once both commanders are ready, every army executes its commands at the same time. You cannot wait for the enemy to move before responding. Every advance, flank, and artillery strike must be committed in advance.Command an army that depends on coordination
Infantry hold the line and protect commanders and ranged units.
Cavalry use superior mobility to search for exposed flanks.
Archers provide ranged pressure but need protection.
Artillery bombard distant hexes and force formations to move.
The Lord is the heart of the army. Lose your Lord and the battle is over.
Turn the battlefield into a weapon
Forests conceal troops, while mountains and waterways reshape every advance. Parts of the terrain can be destroyed during battle. Rafts can carry units across water or become temporary bridges for an entire formation.Fight through daylight, darkness, and fog
The sun and moon change the lighting and shadows across the battlefield. Dawn, day, dusk, and night each bring a different atmosphere and level of visibility. Distant fog obscures the field, while friendly units reveal only the area around them.Adjutants and reinforcements
With Adjutant Mode enabled, an officer leads a small AI-controlled detachment onto the battlefield on a designated turn. Each adjutant follows a tactical role such as raiding, defense, or ranged support. Hold the line until your reinforcements arrive, and anticipate where the enemy's forces will enter.A battle of prediction against friends or AI
Face the AI, play locally, or join an online room to challenge another commander. Plans are revealed only when they are executed. Superior numbers do not guarantee victory; the decisive move is the one you prepared before your opponent could see it.Current Features
Secret planning and simultaneous execution
Infantry, cavalry, archers, artillery, and Lords
Forest concealment, destructible terrain, waterways, and temporary bridges
Dynamic day and night, sun and moon lighting, shadows, and battlefield fog
Optional adjutants and reinforcement squads
Single-player AI, local play, and online room battles
Tiny Cage is still in active development. Content and presentation will continue to evolve.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月8日 13:03(19日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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