GAME DETAIL
Three Kingdoms Reimagined
Rule a warlord’s domain in China in 196 AD. Decide where to expand on a pausable real-time campaign map, then command formations in field battles and sieges. Play as a historical ruler or create your own; casualties, wounds and captures carry into the campaign.
このゲームについて
Steamの詳しい説明を読む
Rule a house in 196 AD
Three Kingdoms Reimagined is a single-player strategy game played across a pausable real-time campaign map and real-time battles. Begin as Cao Cao, Liu Bei, Lu Bu, Sun Ce, another historical ruler, or a ruler of your own. Each start gives you land to manage and officers to lead.
Decide where to expand
Develop settlements, recruit officers, manage your economy and negotiate with rival rulers. Scouts and reports reveal part of the situation, not every enemy movement. Pause or change the campaign speed to read your council’s proposals, then decide whether to strengthen a settlement, move an army or risk an attack. Assign officers to lead armies or work in settlements.
Claim the Mandate by holding a majority of the realm’s 29 capitals. Lose your last holding and your house’s campaign ends.
Command battles and sieges
When armies meet, use automatic resolution or command the battle yourself. Select formations, set their facing and order them to move, hold or charge. Watch morale and fatigue before committing your troops. In sieges, choose where to concentrate the assault: attack a gate or send troops up ladders to fight for the ramparts.
Watch the battle account
Choose Auto Resolve to settle an encounter, then watch a short animated account of the fighting. Pause it, speed it up or skip straight to the result. The outcome stays the same whichever way you watch. Recent battle accounts remain available in a small history list.
Continue after the fighting
A victory may gain territory while leaving your army too weak to press on. Casualties, wounded or captured officers and territorial changes affect your next move. Regroup, negotiate or keep marching with the force you still have.
Officers can gain memories, traits and earned titles as they serve. Open their dossiers to see how they have changed, and revisit important events in the Chronicle, your campaign’s record.
Screenshots and trailer show development gameplay from separate encounters.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 10人 | 最終観測:2026年9月8日 13:17(20日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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