GAME DETAIL
SOGUL: Den of the Deep
Fight with your right hand, keep the beat with your left. Every note you land sharpens your strike — and every enemy blow can be parried on rhythm. Descend 50 floors to the Lich below with four companions you named yourself, in this rhythm-driven turn-based roguelite.
このゲームについて
Steamの詳しい説明を読む
Your hands do different jobs
The moment a battle starts, notes begin falling down the left lane. Your right hand picks attacks, skills and defenses; your left hand keeps time. The rhythm is not a minigame on the side — it is the combat.
Combo sharpens every strike, and from 20 combo your basic attacks land as criticals
Gold notes refill the whole party's MP — the fuel for your skills
Orange notes are the beat of an incoming enemy attack. Parry cleanly and the blow barely lands
Purple notes are the cast beat of skills and ultimates. Nail the timing and they hit 1.4x harder
Fill the gauge and the party strikes as one in a joint Ultimate
If the rhythm is too much, turn on auto-hit in the settings. Notes are played for you, so the battle stays yours no matter your rhythm skill.A den that changes as you dig
Fifty floors, split into five zones of ten. You start in a moss-choked dungeon and pass through webbed caves, a graveyard of the dead and an abyssal rift before reaching the Lich's throne. Each zone brings its own palette and music, and each ends with a boss whose signature move can only be blocked on rhythm.
Every floor offers a fork: the dangerous path thick with elites but heavy with treasure, the safe path with a guaranteed campfire, the merchant's path. You choose what to risk.Four companions, thirteen paths
You name your party at the start. They begin as Novices, pick one of Warrior, Rogue, Mage or Priest at level 5, and branch again at 16 — whether yours becomes a Berserker or a Paladin depends on how you raised them.
13 jobs, each with its own skills
20 relics that change the rules rather than the numbers — count GOOD as PERFECT, strike twice with basic attacks, keep your combo through a MISS
Gear with affixes, consumables, merchants, campfires, gambling dens and training grounds
What death leaves behind
Even a wipe pays out: soul shards equal to the depth you reached. Spend them at the Soul Altar on permanent blessings, or break the seals on the most powerful relics. The next expedition starts a little stronger.
The Archive fills with the monsters you have met and the relics you have held, and keeps your fastest clear on every difficulty.Also included
Korean and English
Seed entry — hand a friend the exact same dungeon
Mod support: add monsters, jobs, relics, events, sprites and sounds without writing code
Rebindable keys, rhythm latency calibration, battle speed, window scaling
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月30日 08:48(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。