GAME DETAIL
Estium Online
An old-school MMORPG where progress is permanent. Train classless skills, craft your gear from raw materials, fight in point-and-click combat, and even run for mayor of a player-governed towns, all in the hunt for legendary treasures across a growing world.
このゲームについて
Steamの詳しい説明を読む
Estium is an old-school MMORPG built by one person with a vision to bring the nostalgic feel of the early 2000s back. There's a rich world out there with mystery and secrets, battles to be won, accolades to be earned, and friends to make along the way. Nothing you build is ever wiped out from under you with content updates.
There was a time when the glory you earned in a game never left. Your levels were not part of a season. Your gear was not a battle pass reward. You could set it down for an hour, month, for a year, for as long as life demanded, and when you came back your character was right where you left them, still wearing what you earned, still worth every hour you put in.
In your path to claim the Crown of Immortality in the world of Estium, you can play as much as you want, or step away at any time. Your progress is not time gated, and you'll never be at risk of losing anything for taking a break.
You Are What You Train
There are no classes. One character can learn everything, one skill at a time. Fell rare trees, reel in legendary fish, mine hard to reach ore and smelt it down, farm bountiful crops, or forage the wilds for herbs. Then turn all of it into something great: smith weapons and armor at the anvil, tan hides into leather, brew potions, cook the day's catch. Every craft feeds and relies on another, and the best gear in the world is player-made from the ground up. Want to specialize in tinkering? Hunt down rare recipes and formulae in order to fuel your crafts, or provide components that other tradeskills rely on in order to succeed.
A World Worth Getting Lost In
Estium doesn't hold your hand. After you leave Newbie Island, the world opens up for you to forge your own story and discover secrets for yourself. The world responds to quests you've done, or gear you've acquired. Certain caves can only be explored with light sources. Certain doors only unlock with a special key. Even some creatures don't show their faces unless you complete a specific set of tasks. Discovery is part of the point, making the first time you find something feel rewarding.
Settlements That YOU Can Shape
In Estium, NPC settlements are partially run by the players themselves. The players vote to set the tax rates, post quests and bounties for other citizens to engage with, trade resources with other settlements, and even construct new buildings that give bonuses and features to the nearby area that everyone can contribute to. Vote with your fellow expeditioners to take development of these places in a direction YOU want, benefit from the shared community goals, or quietly adventure without engaging at all!
Better With Friends
Form a party with other expeditioners and split the loot and kill bounties. Form or join a guild and track the progress of your clan in the hunt for the Crown of Immortality. Duel your rivals in friendly matches of PvP. Link the rare drops you've acquired directly into chat. Send items across to your allies through the in-game mailing system, or just have a /dance with them around a campfire. The other expeditioners in the world are there to forge friendships with that you'll remember for a long time to come.
Features
A persistent world where progress is permanent. No seasons, no resets, no expiring content.
Classless, skill-based progression: gathering, crafting, combat, and stranger arts still, all on one character.
Classic point and click style with controller support.
Deep crafting chains you can get lost in, where every gathered material becomes a real, usable piece of gear.
Melee, ranged, and spell-based combat against over 100 different creature types, including rare bosses with telegraphed abilities.
Player-elected town government with taxation, treasury, public ledgers, structure building, and bounties.
Player-run economy where players can rent market stalls to sell their goods to the public, along with banks, and player trading.
Interactive environments that encourage you to seek out new people to talk to, items to craft, and mysteries to solve.
Estium is in active development by a solo developer who grew up in this era, and wants to build something that they also want to play. Wishlist it, play it when you can, come back whenever you like. Estium will still remember you.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 40人 | 最終観測:2026年8月30日 09:15(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。