GAME DETAIL
Apoc Wilds
A turn-based creature-collector in the ruins under a tear in the sky. Seal what you find, choose whether it evolves, and build a team of six from 100+ creatures. In Early Access while the Barrowlands story and the Crypt beneath it are built out.
このゲームについて
Steamの詳しい説明を読む
THE SKY BROKE, AND SOMETHING CAME THROUGH
The Barrowlands were farmland once. Now a tear hangs over them, and the things that walk out of it don't agree about what happened. Neither do the people. Three factions lay claim to how it should be managed. The Vigil want it closed. The Threshold Concern want it studied, catalogued, and stamped with a company logo. The Unbound think closing it is the only real mistake left to make.
You arrive at Hollowmere Camp with nothing, and all three have a use for you.
What you can play today
Seal what you find. Every wild creature can be captured rather than killed — but sealing is a gamble. Your odds rise as its health falls and shift with the creature's tier, so spending a Sealing Card is a real decision.
100+ creatures planned across Cyberpunk, Mythos, Undead and Aberration strains, currently only have access to around 20+ creatures.
Evolution is your call. Offered after a battle, never forced the moment a number ticks over. Keep the form you like.
A deck and six cards to your hand, not a party. Six active creatures, the rest benched. Choose your hand of creatures for each battle — and swapping onto the field costs your turn, so a bad lead has a price.
Fights with moving parts. Poison and Bleed chew through armour by percentage. Stun, Slow and Vulnerable reorder play. Regen and Lifesteal keep you standing. Crit and hit chances are per-move and visible.
Progression that doesn't punish a full team. Level to 20, and every creature in your active deck earns from every fight — raise a team without paying six times the grind.
The Barrowlands — six zones with their own encounter tables and level bands, rival Apoc Handlers with real rosters, a shop economy in Scrip, and a healer at Hollowmere.
What's being built
Plans, not promises — but this is the order of work:
A 16-quest story campaign through the Barrowlands, in three acts, ending beneath it
A four-floor Crypt with battle after battle as you try to survive, gated descents and a boss at the bottom
Commissioned pixel art replacing placeholder creature sprites, starting with the creatures you meet first
The Fracture Coast — a second region, once the Barrowlands is finished
The target is a 6–8 hour campaign. That's what Early Access is funding.
Also included
Full controller support with prompts that match your device
3 save slots with Steam Cloud sync
7 achievements and 5 leaderboards — fastest run to Hollowmere, most Handlers defeated, highest creature level
Original music across overworld, battle and menus
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月30日 09:19(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。