GAME DETAIL
SPSPSP
SPSPSP is a shoot 'em up deckbuilder where you draft your own targets. Chain enemy synergies to inflate their scrap value, then shoot them down to cash out. Survive the wave you just empowered. The toll rises every cycle. Greed is the difficulty slider.
このゲームについて
Steamの詳しい説明を読む
To make money, you have to invite more enemies
One rocket, drawn in ballpoint pen. A toll you can't afford.
And a swarm you called down on yourself.
1. Draft your enemies
Each cycle opens with three cards. Whatever you pick joins your deck. Not as an ally — as an income stream.
2. Synergies set the price
Placed pieces raise each other's value through adjacency. A sun starved by its neighbors swells into a red supergiant and goes supernova. Enough cultists around a summoning circle, and something older answers. The Prince finds his fox, then his rose.
Trigger cascading synergies for massive payouts. Stack lasting value over time or cash in on explosive bursts — the deeper the chain, the more your payout multiplies.
3. Then they come for you
Everything you just made valuable spawns in the combat phase — stronger, and in greater numbers. The better your economy runs, the thicker the screen gets.
Your payout structure is the bullet pattern.
4. The toll doesn't wait
The bill climbs every cycle. Cash out now and move on safely, or slot in one more piece and raise the payout. Miss a payment and the run is over.
Themed decks
Solar System — stellar evolution, supernovae, orbital adjacency
Cthulhu — cultists and summoning circles calling down worse
The Little Prince — fox, rose, and the asteroid they orbit
UFO — stacks abduction counters on other pieces and converts them
Quantum — probability, superposition, and pieces that refuse to settle
Also included
Weapons assembled from three axes: projectile form, modifier, on-hit effect
Seeded runs — the same seed plays out the same way
Replay recording and playback
Hand-drawn pixel art on paper texture
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月30日 09:45(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。