GAME DETAIL
TASK: GOLIATH — The Last Organics
Earth belongs to the machines. Command ten cyber-operators through 1000 stages of automated warfare, forging gear, running research and holding sector gates for the last organics alive. Your squad keeps fighting while you sleep, because the war never stops.
このゲームについて
Steamの詳しい説明を読む
THE WORLD FELL. THE LINE STILL HOLDS.
The surface belongs to the machines. So does the network. All that remains are the last organic settlements behind the sector gates, and a handful of cyber-operators to defend them.
TASK: GOLIATH — The Last Organics combines auto-battle RPG combat with a deep progression and economy simulation. You do not pull the trigger. You build the squad, and that squad keeps fighting even when you are not watching.
1000 STAGES, 10 SECTOR BANDS
• 1000 stages, each one three waves: minions, standard units and a finisher
• Sector gates: crossing into a new band demands a Gate-Boss kill and Quantum Fuel
• Five distinct sector themes, each with its own enemy roster and atmosphere
• A long-haul progression curve — late stages are measured in weeks
TEN OPERATORS, REAL ROLES
• APEX, AEGIS-01, ORACLE, SINGULARITY, VIBECODER, UMBRA and more
• Tank, DPS and Support genuinely matter: a formation without a tank collapses, one without support melts
• A 26-node talent tree per character, plus equippable skill slots
• Formation slots decide who stands in front and who takes the hits
FORGE AND ENHANCE
• 9 slots across 5 gear sets — set bonuses, rarity tiers, reforging
• The Forge: upgrade, dismantle into materials, break gates open with Seal Dust
• Chest openings: every rarity arrives with its own light beam and opening rhythm
THE BASE: KEEPING THE MACHINE RUNNING
• Tech-Net: a three-branch, timer-driven research tree
• Mastery: permanent account-level bonuses across four branches
• Orbital Fleet: a ship line that delivers support fire into battle
• Expeditions: pull operators off the field and send them on long missions
• TCS Companions: a star-upgradable collection with set bonuses
• Starbase: resource extraction, workers and production lines
THE WAR CONTINUES WHILE YOU SLEEP
• Offline progression: credits, chests and materials wait for you on return
• AFK cache and idle salvage — closing the game does not stop your progress
• You resume from where you advanced to, not where you left off
ANOMALY PUZZLES
• Circuit routing, light refraction, pattern matching and more
• Genuine hands-on breaks that interrupt the rhythm of automated combat
• Practice freely in the Decryption Range under a daily credit cap
ARENA, CLANS AND LEADERBOARDS
• Asynchronous PvP Arena: your formation against real players' defense squads
• Clans: shared goals, clan war duels, the clan core
• Public commander cards — every leaderboard row is a real player
• Daily Boss and boss raids
IS IT FOR YOU?
Yes — if you enjoy reading stat tables, the satisfaction of assembling a formation correctly, long-term progression curves and rewards that accumulate between sessions.
No — if you are looking for a reflex-driven action game with manual aiming. Here the system you build wins the fight, not your hands.
LANGUAGE SUPPORT
Full English and Turkish interface and text support.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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