GAME DETAIL
Ward Nine
A first-person psychological horror game set in a derelict asylum in 1991. Search Ward Nine for five patient files while the Warden hunts you through the dark. Hide, ration your flashlight, and hold on to your sanity. No two players are given the same asylum.
このゲームについて
Steamの詳しい説明を読む
OCTOBER 1991. THE STATE ASYLUM HAS BEEN CLOSED FOR NINE YEARS.
You have one night to find out what happened in Ward Nine.
Five patient files are still somewhere in the building. Find them, then reach the exit before the dark takes what is left of you.
Something else is still here. It wears a warden's uniform.
YOU CANNOT FIGHT
There is no weapon in Ward Nine. When the Warden finds you, your only options are distance and darkness. Break his line of sight. Get inside a locker. Hold your breath and listen to him move past or listen to him stop.
LISTEN
Your flashlight is a liability as much as a tool: it shows you the room, and it shows the room you. Batteries run down. Darkness eats away at your mind. Most of what you need to know arrives through sound footsteps on tile, a door closing two rooms away, breathing that is not yours.
YOUR ASYLUM IS YOURS ALONE
Every player is assigned a case number, and with it their own building. Room contents, patrol routes, supply codes and hiding places differ from player to player. A walkthrough written by someone else will not save you.
DEATH IS FINAL
There is no retry. If the Warden takes you, or your sanity gives out, your save is deleted and the run is over.
FEATURES
First-person psychological horror with no combat and no weapons
A hunter that patrols, investigates and searches and does not lose interest
Flashlight and battery management in near-total darkness
A sanity system driven by darkness and by what you see
A layout, patrol pattern and supply code unique to your player profile
Perma death. A lost run is lost for good
Captions for sound effects: footsteps, doors and breathing are described on screen, so the game is playable without hearing it
Ten achievements
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。