GAME DETAIL
git gud - Clean History Craftsman
Clean History Craftsman is a themed challenge pack for git gud that puts you in the senior reviewer's chair at CleanCode Co. Twelve story-driven challenges on a fully simulated repository teach amend, interactive rebase, squash and fixup, commit splitting, autosquash, and rerere.
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Steamの詳しい説明を読む
Clean History Craftsman is a themed challenge pack for git gud that hands you the senior engineer's review queue at CleanCode Co., where every pull request is supposed to tell a story and the junior team keeps writing horror fiction. Typo'd messages, "fix fix fix" chains, debug spam, WIP noise, and commits in baffling order arrive on your desk every morning. Your job is to make each branch read like it was written right the first time.
This content pack features twelve story-driven Git scenarios built around a fully simulated repository and command-line environment. Each challenge is a real branch from a real teammate, wrapped in a narrative that explains why the history matters as much as the code, and not just which commands to type.
Working through the review queue, you will:
Amend a commit to fix a typo before it is enshrined in every future release note
Reword a commit called "stuff" into a message a future developer can actually use
Squash a trail of fix-up commits into the single change reviewers came to read
Reorder commits so tests never land before the code they cover
Drop a "TEMP: debug logging everywhere" commit out of history entirely
Use fixup to fold a correction in and leave its embarrassing message behind
Rebase a stale feature branch onto today's main for clean, linear history
Work through a rebase conflict and understand why a paused rebase is not a failed one
Teach Git a recurring conflict resolution once with rerere and never solve it again
Split one commit carrying two unrelated ideas into two commits that each carry one
Mark fixes at the moment you make them with commit --fixup, then let --autosquash arrange the rebase for you
Like the base game, Clean History Craftsman implements Git behavior as faithfully as possible: real amends, real interactive rebase todo lists, real conflict states, and real rerere recording. Nothing here is an abstract puzzle standing in for the genuine commands.
The final challenge is the whole review queue in one branch. A finished feature arrives with a WIP experiment buried in the middle and its commits in the wrong order, and nobody tells you which operations to reach for. You fold, reorder, and continue until three clean commits are left, then ship it.
This DLC is ideal for players who already understand Git basics and want the history-rewriting fluency that separates a tidy pull request from a messy one, because history is not what happened, it is what you publish.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
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