GAME DETAIL
Caveman vs Everything
You have a spear. They have a tank. Hold your totem through forty stages of escalating history, from hungry wolves to riot police, carving the arena apart as you go. Die, and you start again at the beginning, but the gear you took off a boss stays yours.
このゲームについて
Steamの詳しい説明を読む
One spear. Forty stages. Everything else.
You are a caveman. Behind you is a totem you need to protect at all costs. Coming at you, in this order, are the wild, a rival tribe, an army with gunpowder, and eventually a tank. Caveman vs. Everything is a top-down arena roguelite about holding one small piece of ground while history turns up to take it off you.
Hold the middle
Enemies arrive from every edge, and most of them want the totem, not you. You have a spear to throw, a spear to stab with, and whatever the run has handed you. A thrown spear is a spear you no longer have, so wait for it to recharge or go get it!
Break the map
Bushes, logs, stone, concrete. Each act brings a tougher material, and cover comes apart from both sides, so the arena you finish a stage in is never the one you started in. A wall buys you seconds. Nothing chews slower for being important.
Four acts, four eras, four bosses
The Wild - wolves, bears, and a sabretooth that lunges
The Tribes - rival cavemen who brought friends, and a chieftain
The Powder Age - muskets, cavalry, and a general with a cannon
The Modern World - riot shields, drones, snipers, and the tank at the end of it
Lose the run, keep the gear
The upgrades you draft during a run die with it. Equipment does not. The first time you put down each act boss, it leaves something behind, and you wear it on every run afterwards. Piercing gloves that open up tougher terrain. Goggles. A headdress. Sandals cut from tank tread.
Draft your run
Between stages you pick one of three perks. From boomerange spears to bashing shields, blasted tips, back daggers, thorns, and much, much more.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 10/09 01:38 | 1人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年10月9日 01:38(19日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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