GAME DETAIL
Bullet Debt
A minimalist arcade arena shooter where your bullets never disappear. Every shot you miss keeps ricocheting until it hits something — an enemy, or you. Dodge your own accumulating crossfire across 50 levels, or turn it on your friends in local versus for 2 to 4 players.
このゲームについて
Steamの詳しい説明を読む
EVERY SHOT COMES DUE
Bullet Debt is a minimalist twin-stick arcade shooter where your bullets never disappear.
Miss, and the shot doesn't vanish off-screen. It keeps ricocheting around the arena until it eventually hits something—an enemy, an obstacle, or you.
Every pull of the trigger changes the battlefield. A clean shot solves a problem. A bad shot creates one.
Fire carelessly and eventually you'll be dodging an arena full of your own mistakes.
LEARN THE ANGLES
Ricochets are predictable. Bank shots behave the way you expect them to, turning every arena into a little geometry problem happening at arcade speed.
Bounce shots around cover. Thread them through gaps. Use walls to reach enemies you can't hit directly.
Enemies don't need guns to make things worse. Chasers pressure you, Chargers commit to lethal attacks, Splitters multiply when hit, and armored Reflectors force you to attack from the right angle.
Special arena surfaces can accelerate, weaken, split, redirect, or finally destroy bullets already in flight.
The longer you survive, the more complicated the room becomes.
50 HANDCRAFTED LEVELS
Fight through 50 ninety-second arcade challenges built around different layouts, enemy combinations, ricochet puzzles and escalating bullet chaos.
No inflated health bars. No grinding.
Just increasingly nasty situations to solve with movement, aim and geometry.
Then take what you've learned into Endless Mode and chase score and survival records.
TURN IT ON YOUR FRIENDS
Bullet Debt also supports 2–4 player local versus with Remote Play Together.
And this is where the central rule gets stupid.
Every missed shot remains everybody's problem.
Play timed score matches, limited-stock battles or round-based competitions. Add enemies for PvPvE and let the arena attack everyone at once.
Or enable limited ammunition: each player gets only a handful of bullets, and the only ways to reload are to hit another player or catch your own ricocheting shot out of the air.
Good luck.
KEEP THE RIVALRY GOING
Create persistent player profiles and Bullet Debt keeps track of your couch competition: wins, losses, streaks, accuracy, eliminations, favorite arenas and head-to-head records.
Run round robins, elimination brackets or full leagues with saved standings.
Today's argument can become next month's grudge match.
FEATURES
50 handcrafted single-player levels
15 dedicated multiplayer arenas
Endless score and survival modes
2–4 player local PvP and PvPvE
Score, Stock and Rounds rulesets
Persistent player profiles and head-to-head statistics
Round robin, elimination and league tournaments
Full controller support
Steam Deck playable
Remote Play Together
Offline play
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月15日 00:48(14日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月9日 00:59(20日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。