GAME DETAIL
No World: Store Simulator
A roguelike store simulator where you stock shelves, hire a mysterious staff, and fend off an ever-growing wave of thieving customers. No world outside. No end in sight. How long can your store survive?
このゲームについて
Steamの詳しい説明を読む
The world outside doesn't exist anymore — or it never did. All that remains is the Store, an endless structure holding back the nothing beyond its walls. You run it. You're the only one who remembers why.
Each day, the Store opens its doors to more customers than the last — humanoid figures who are never quite human, drawn in by hunger, curiosity, or something else entirely. Some browse. Some buy. Many steal. Your job is to keep the shelves full, the registers running, and the losses low for as long as you possibly can — because there is no winning, only surviving.
Gameplay
Manage a live, escalating retail simulation where the customer count and theft rate climb with every day survived. Place and arrange furniture and shelving with full collision-aware layout tools across multiple buildings and stacked floors. Hire and assign a staff of Generalists, Stockers, Cashiers, Security, and Janitors, each with individual stats for speed, stock handling, range, patience, and salary. Operate through a full day/night cycle — customers flood in from open to close while your crew clocks out at night, leaving the store to reset before the next wave.
Progression & Systems
Build out your store and workforce to keep pace with an economy that never stops escalating. Balance staffing costs against theft losses as the difficulty curve steepens day over day. Refine your store layout and worker assignments to survive longer runs, with each attempt shaped by the choices made in the one before it.
Features
Roguelike escalation — no two runs end the same way
Deep staffing system with 5 distinct worker roles and individual stats
Full store-building sim with collision-aware furniture placement across multiple floors
Dynamic day/night cycle driving customer spawns and worker shifts
Anti-theft gameplay loop — station Security and catch shoplifters before they clean you out
Unsettling, unexplained setting populated by humanoid customers and workers who are never quite human
Current Content
Core store-building, staffing, and checkout systems implemented
Day/night cycle and theft escalation fully functional
Save/load system in place
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年9月10日 06:27(17日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 9人 | 最終観測:2026年9月6日 13:05(20日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。