GAME DETAIL
All Pool Players Go To Hell
All Pool Players Go to Hell is a physics-based combat roguelite where your pool balls are your weapons, your deck determines your options, and every shot can send a carefully laid plan completely off the rails. Build your deck, line up your shots, and use real-time physics to survive.
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Steamの詳しい説明を読む
All Pool Players Go to Hell is a physics-based combat roguelite where your pool balls are your weapons, your deck determines your options, and every shot can send a carefully laid plan completely off the rails.
Build your deck, line up your shots, and use real-time physics to smash your way through the horrors standing between you and whatever passes for an "exit" around here.
And you won't be making the journey alone.
Scratch Jack will be accompanying you through the depths of Hell. He'll offer advice, commentary and, more often than not, mockery. Just don't get too comfortable. He's far from the only strange character waiting for you down there.
BUILD YOUR ARSENAL
Discover different types of pool balls, each changing the way you approach combat. Build a deck around your favourites and combine them with upgrades that alter their damage, force, behaviour and abilities.
Experiment with different combinations and turn a simple game of pool into something considerably more dangerous.
EVERY SHOT IS PHYSICS-DRIVEN
Combat takes place in real time using physics.
Choose your ball. Pick your angle. Decide how much force to put behind the shot and deal with the consequences.
Ricochets, collisions, positioning and momentum all matter. A well-placed shot can tear through a room. A badly placed one might leave you wishing you could blame the cue.
FIND YOUR OWN WAY THROUGH HELL
Every run generates a new path through each map.
Choose where to travel, decide which encounters are worth the risk, collect new cards and upgrades, and shape your build as you descend deeper.
With multiple maps to survive in each run, reaching the end won't be a matter of following the same route twice.
FACE WHAT'S WAITING AT THE END
Each map culminates in its own bespoke boss encounter, designed to put your build and your ability to actually play pool to the test.
On your way to them, you'll need to defend yourself against waves of Hell Spawn. Each one has different movements patterns, abilities, weight and damage. You'll need to react accordingly if you want a chance to meet who waits at the end.
Survive, and your journey continues deeper into Hell.
CHANGE HOW EVERY RUN BEGINS
Unlock and choose between different starting decks and abilities, giving you new foundations to build around from the moment a run begins.
Combine that with randomized paths, different ball types and a wide range of upgrades, and each descent gives you another opportunity to discover something completely ridiculous that somehow works.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 6人 | 最終観測:2026年8月30日 13:29(27日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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