GAME DETAIL
CRAGGFALL
You are a rock. Craggfall is a physics-driven momentum game where you roll, leap, and crash a living rock through dynamic terrain. Shatter what stands in your way as you explore mysterious worlds. Build up speed into huge air, and relive every glorious wipeout in instant replay.
このゲームについて
Steamの詳しい説明を読む
You are a rock.
No legs. No thrusters. No double-jump. Just mass, and a world that has noticed you.
CRAGGFALL is a third-person action-adventure driven by real momentum physics. It controls like the action games you already know: left stick to move, right stick for a free camera, grounded and deliberate. This is not a marble roller. You're a character with intent, abilities and enemies. You just happen to be made of stone.
SPEED IS YOUR WEAPON, YOUR LADDER, AND YOUR PROBLEM
Build momentum and carry it through lines that shouldn't work. Every slope, lip and surface pushes back the way it should. Nothing is scripted, nothing is faked. Read the terrain, commit, and live with the consequences.
THE WORLD HITS BACK
Combat where mass is the weapon. Slam into enemies at full speed, shield, strike, and heave projectiles from range, against things that smash back just as hard.
WANDER OFF THE LINE
Crystals, caves, portals, and places nobody pointed you toward. Mine crystals to awaken dormant powers. These worlds reward curiosity.
IF YOU CAN SEE IT, YOU CAN PROBABLY GET THERE
There are no pre-set routes. Reaching the hard-to-reach is its own challenge, and finding the way up is on you.
EVERY RUN IS A HIGHLIGHT REEL
CRAGGFALL is always recording. Rewind any moment, fly a free camera through your best line (or your funniest disaster), and capture it. Your greatest trick is never lost. It's one button away.
PLANNED FOR LAUNCH
More worlds, each with its own terrain and physics character
New rock forms with different mass, shape and handling
More abilities, enemies, and ways to hit things
Powers and collectibles hidden off the obvious path
A deeper director mode for cinematic replays
FROM A STUDIO OF TWO
SynthForm Studios is two friends building the game we want to play: tactile, strange, and honest about its physics. There's no "the programmer" and "the artist" here, because we both get our hands on everything. The release date will come when the game has earned it.
Free demo at Steam Next Fest, October 19–26. Wishlist CRAGGFALL and Steam will tell you the moment it unlocks.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 7人 | 最終観測:2026年8月30日 14:39(28日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。