GAME DETAIL
Hoverslam
Hoverslam is a competitive precision platformer time trial rocket flying in a cave game (What a mouthful!). In other words, space cave race. This is not your grandpas casual "Moon Lander" game, there is a high skill cap and it takes practice to get good. Easy to pick up, difficult to master.
このゲームについて
Steamの詳しい説明を読む
Hoverslam is about dedication, commitment, and bragging rights. It’s for the pro gamers who want to flex, the casual players who secretly want to get good, and anyone who has ever said “one more try” and then played for three more hours.
Expect to crash. A lot. Like, a lot a lot.
But stick with it and one day you’ll take that top spot from your rival, and they will never hear the end of it.
New to flying? The tutorials will help you learn the basics. Then it’s on to the campaign: 100 levels across ten sets. Five are handcrafted by yours truly, and five are carefully tuned procedural sets.
Every campaign level has its own all-time leaderboard, so somebody’s always got a score you should be beating.
Done with the campaign? Not even close. Daily and weekly challenges serve up fresh procedurally generated levels with six difficulty settings, from Beginner all the way up to God (good luck with that one). When a challenge resets, you earn rank points based on where you placed.
Feeling creative? Build your own levels in the custom creator and share them with everyone. Every month the community votes, and the winning map becomes the next official Monthly Challenge.
Think you’re fast? Prove it. Every score on the leaderboard comes with a ghost rocket you can race. Chase the top pilots, the friend who just beat your time, or the person one spot above you who’s been bugging you all week. The ghost settings let you pick how many show up and whose they are, so you can go one-on-one with a single rival or fill the cave with the entire leaderboard.
Ghosts not enough? Go live. Spin up a lobby, invite your friends, and set the clock anywhere from 2 to 10 minutes. Everyone flies the same level, and you can retry as many times as you want. Crash, respawn, repeat. When time runs out, the best score wins and everyone else has to live with it.
So, are you up for the challenge?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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