GAME DETAIL
Sweepers Luck
A Minesweeper roguelike about greed. Deduce which tiles are safe, then bet on the ones worth taking — scoring them as poker hands, stacking sticker combos, and pushing your luck one tile too far. The board always plays fair. You won't.
このゲームについて
Steamの詳しい説明を読む
It is Minesweeper, but you are not trying to clear the board. You are trying to hit
a score before you run out of Sweeps.
The unit of play is not the click. It is the Slip.
Bet on the tiles you can prove
Deduction tells you which tiles are safe. That is the easy part. Load up to five of
them onto a Slip, commit with SWEEP, and the numbers you uncover score together as a
poker hand — multiplied by the shape they made on the grid, and by how many you dared
to load.
One Bust anywhere in the Slip and the hand pays no multiplier. So the real question is
never "which tile is safe." It is "which safe tile is worth taking."
Or push it one tile further
Clear a Slip and you are offered a choice: bank the payout, or PUSH — turn one more
tile blind and rescore everything. The multipliers climb past anything a normal Slip
can reach. Bust on a push and the entire payout is gone.
Build something broken
100 Lucky Stickers. 35 single-use Tokens. 25 permanent board upgrades.
Stickers fire strictly left to right, so a x3 in the last slot is worth far more than
the same sticker in the first. Rearranging your build IS the build. Watch the chain
resolve one sticker at a time and learn exactly what you have made.
The board always plays fair
Every board is generated so it can be solved by reasoning alone. You should never have
to guess, and a Bust only ever reveals itself — one mistake never turns a solvable
board into a coin flip. If a board looks impossible, there is a deduction you have not
spotted yet.
Runs that do not stop
There is no win screen. Tickets keep coming and the target keeps multiplying, so a
build that stops growing gets left behind. Bosses arrive to change the rules for a
Ticket. Routes fork the run. Every run — win or lose — pays out Credits toward
permanent hand upgrades, Charms that change how the next run starts, and Stakes that
make it harder.
Features
100 Lucky Stickers, 35 Tokens and 25 board upgrades to build with
Enhanced tiles — Foil, Holo, Glass, Gold, Locked, Twin and Rotten
Endless runs with Bosses, branching Routes and difficulty Stakes
Run seeds, and an autosave that picks up at the Ticket you left on
Full controller support, built with handhelds in mind
Original soundtrack
Reduce motion, high contrast, and a frame cap for battery life
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 2件 取得:2026年9月14日 18:29
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年9月16日 08:44(11日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月11日 08:11(16日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。