GAME DETAIL
Ragnarök Survivor
Created with AI assistance. Fight as one of three Norse heroes in a dark isometric 2.5D action-survivor. Survive twenty waves across three arenas, combine weapons, runes and companions, and return to Yggdrasil to prepare your next build.
このゲームについて
Steamの詳しい説明を読む
AI Use Disclosure
This game was created with extensive AI assistance. AI-generated and AI-assisted content is used in the game, store artwork, descriptions and trailer. This includes graphics and artwork, text, and contributions to programming, music and trailer production. The trailer and screenshots show actual footage captured from the game. No generative AI content is created during gameplay, and the game does not connect to external AI services while being played.
Defy the Coming of Ragnarök
Ragnarök Survivor is a dark Nordic isometric 2.5D action-survivor. Choose your hero, hold back increasingly dangerous enemy waves, and shape weapons, runes, companions and upgrades into a build capable of facing the next boss.
The Core Loop
Move freely through the arena while your equipped attacks trigger automatically.
Survive up to twenty increasingly demanding waves filled with changing enemy formations and bosses.
Collect gold, choose new abilities and improve your build during each run.
Fill up to six active slots with weapons and companions. Every choice affects the decisions that follow.
Combine status effects, support runes and class strengths into your own playstyle.
Three Norse Heroes
Ragnar – Berserker: A resilient melee fighter built for direct pressure, heavy strikes and powerful area attacks.
Yrsa Wolfcaller – Druid: Controls large areas with roots, nature magic and animal companions.
Sigrún – Valkyrie: Combines mobile frontline attacks, safe positioning, protection and divine rune power.
Each class has its own strengths, weapon families and synergies. Weapons from other classes remain usable, but are less effective than weapons aligned with your chosen hero.
Three Distinct Arenas
Viking Village: Defend a Norse settlement among houses, paths, fields and natural chokepoints.
Helheim: Fight through a cold misty moor filled with ruined structures, burial grounds and otherworldly dangers.
Frozen Rune Temple of the Fjord: Face ice, ancient runes and hostile forces along a harsh northern coast.
Every arena has its own layout, enemy compositions, bosses and clearly distinct atmosphere.
Yggdrasil, Progression and Preparation
Between battles, return to the merchant world of Yggdrasil. Manage your equipment, prepare the next run and expand your knowledge through the codex. Unlocks and persistent progression connect individual runs without replacing the decisions you make inside a new build.
Already Included in Early Access
Three playable heroes with distinct class profiles and abilities.
Three fully playable arenas with runs of up to twenty waves.
Bosses, varied enemy groups, weapons, support runes and companions.
A six-slot build system with upgrades and status effects.
The Yggdrasil merchant world, unlocks, a codex and persistent progression.
A Windows build playable from the main menu through complete runs.
Planned Early Access Development
The following areas are development priorities rather than fixed promises. Their order and exact scope may change in response to technical testing and community feedback.
Smoother and more consistent movement, combat and idle animations for heroes and enemies.
Further improvements to enemy and boss presentation, with clearer visual readability during combat.
More atmosphere, environmental detail and clear spatial depth across all three arenas.
Expanded music, sound effects, hit feedback and environmental ambience.
Additional polish for weapons, runes, companions, bosses, balance and progression.
Improvements to usability, accessibility, controller support, performance and save compatibility.
A Transparent Development State
Ragnarök Survivor is actively being developed. Its core structure and complete runs are already playable, while animations, enemy presentation, audio, balance, performance and save compatibility remain in active refinement. Feedback about bugs, controls, readability and balance will help shape priorities on the road to the full release.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年10月9日 01:54(9日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。