GAME DETAIL
SinEater
Climb and parkour through procedurally generated towers of memories in search of your own sins in this third-person exploration platformer. Survive in the world after the second great flood. Manage resources and needs, scavenge and trade with fellow sin-eaters.
このゲームについて
Steamの詳しい説明を読む
MEMORY TOWERS
All levels are randomly generated, offering a fresh experience every playthrough with mysteries of the past to uncover, natural and unnatural dangers to avoid, old machinery to fix and other climbers to talk and trade with.
Level modifiers and biomes spice it up even more, bringing different weather conditions, giant beings hunting you down, resource scarcities and unique to biomes structures and items into play
CLIMBERS
You are a sin-eater, a new life form born from the skeleton of a long gone person, using your natural agility and wings to ascend the towers in search of answers hidden in your past life.
Jump, wall-jump, long-jump, vault, glide and flap your wings to get around, watch your head and don't slip. Manage your stamina and don't let afflictions consume it.
The climb will require you to be thoughtful of your resources, your path and your surroundings.
TRUSTY BACKPACK
Every sin-eater has their trusty backpack with them. You are no exception. Space is limited; carrying too much will burden you, lowering stamina. You have to be thoughtful of what you bring along.
There are many useful items to find and trade for, so plan ahead and make choices in what you keep, be it extra food or tech parts to repair that jump pad with.
FEATURES
Randomly generated towers with a history to discover, 4 biomes to explore and a handful of modifiers to spice it up
Story and Infinite climb gamemodes, with 3 difficulties varied in mechanics and gameplay
Parkour with a number of different moves, a stamina to look out for and dangers to avoid
Useful items and resources to find and manage, avoiding over encumbrance
Weird and aggressive flora and fauna, waiting to feed on you
Survival elements with many afflictions to deal with (concussions from hitting your head too hard included)
Atmospheric and bumpy soundtracks by the very talented Hohenheim and Zorrio
1-2 hour long story campaign to go through and an infinite climb mode
Cute guy with outfits to find and wear, poses to hit and a free camera for some cool screenshots
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月30日 15:42(28日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。