GAME DETAIL
Final Night Firefight
Build and arm your house with fireworks in this 2D roguelike auto battler. Manage rooms, collect and upgrade powerful items, create synergistic builds, and watch chaotic automated battles decide whether your house survives the night.
このゲームについて
Steamの詳しい説明を読む
Build your house. Arm it with fireworks. Then watch the chaos unfold.
Final Night Firefight is a 2D room-based roguelike auto battler where you build and optimize your own house before sending it into automated battles against rival houses.
Build Your House
Place items throughout your house's different rooms.
Each room has its own purpose and supports different strategies.
Manage limited space and decide which items belong in your build.
Specialize your house around powerful combinations and build archetypes.
Build Your Arsenal
Collect fireworks, weapons, defenses, and utility items.
Find powerful combinations and build around different strategies.
Upgrade your items and improve your house as your run progresses.
Adapt your build as new options become available.
Watch the Battle
Once combat begins, your house fights automatically.
Fireworks deal direct damage, apply Burn, trigger Shatter, and interact with other combat systems.
Hype and Panic can push your house toward incredible momentum — or complete chaos.
Every battle is the ultimate test of the build you created.
Fight Other Players
Battle against ghost versions of other players' houses.
Your opponents are built by players, and closely match your current rank.
Ghost builds are matched around your progression, keeping each run competitive.
Climb the rankings and prove your house can survive against the best builds.
Make Every Run Count
Shop between battles and decide how to spend your resources.
Adapt your build as stronger items become available.
Choose when to strengthen your existing arsenal and when to completely change direction.
Fight your way through the run until you reach victory — or run out of lives.
Build something powerful. Build something ridiculous. Then see how far it can go.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年9月8日 15:28(19日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
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