GAME DETAIL
Junkyard Astronauts
Scavenge a junkyard, weld the scrap into a rocket of questionable structural integrity, and light it. Highest flight wins the shift — the Moon is 384,400 km up and your fuel tank is a rain barrel. 1-4 robots, one shared launch pad, no appeals.
このゲームについて
Steamの詳しい説明を読む
BUILD · LAUNCH · REACH THE MOON
The yard opens at night, under a moon that looks close enough to reach. You are a robot with a corner workshop, a number-row inventory, and a professional opinion about welding. Everything in the scrap lanes is yours if you can carry it: engines, fuel barrels, frame rails, ladders, a fridge that will absolutely serve as a crew capsule.
Weld first, regret later. Sockets snap parts flush; grid and free placement exist for the deliberately stupid builds. Every joint has a grade, and the physics believes the welds, not your optimism. A rocket that looks assembled is assembled. Briefly.
Strong rockets hold. Weak ones tell you where. Every joint carries real load on the way up: mass, thrust, the air at max-Q, the bend of a lopsided stack. Build mode predicts your weakest weld before you launch, and the post-flight report names the one that let go.
The launch is a ceremony. Walk your finished rocket to the shared pad in the middle of the yard, set it down, and hit the big red button. The whole yard hears the range-clear call. Then watch your junk climb off a tiny planet until the sky runs out of blue. The altitude board keeps the score, from "Scared some birds" all the way to the Moon.
Your crewmates are the hazard. 1-4 player co-op with a shared pad and no shared restraint: collaborate on one glorious stack, or deploy the yard tools and shoot the parts right out of a rival's pockets. Whatever comes down rains back into the yard as salvage. The end-of-shift board hands out YARD AWARDS, LAWN DART, SIDEWAYS ENTHUSIAST, YARD SALE, and it is right about you.
Talk, or don't. Text chat and proximity voice: your crewmates hear you from your robot, closer is louder, and there's a mute for the one who never stops. Scrap drops land every few minutes, so the yard never runs dry.
Four robots, four workshops. RIVET the all-round fitter, GANTRY the long-reach crane, DOZER the heavy plant that never tips, SPARK the fast little monowheel with tiny arms. Same power, different lies they tell themselves.
Weld scrap into rockets the physics engine will judge honestly
1-4 player online co-op on one shared launch pad, with text and proximity voice chat
Structural integrity that predicts your weakest weld, then proves it
A milestone ladder from "Above the junk piles" to the actual Moon
Shoot parts off your friends; everything lost rains back as salvage
Four robot chassis with real identities and one power level
An original "scrapyard space western" soundtrack
End-of-shift YARD AWARDS with no appeals process
There is also a raccoon. It does not help.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
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