GAME DETAIL
DEADLINE: Afterlife Processing
The dead wait in line. You run the press. Read each soul, judge it, seal it and get paid for it. Tired of doing it yourself? The catalog has machines that'll do the work for you. Management recommends it. Management appreciates your cooperation.
このゲームについて
Steamの詳しい説明を読む
Welcome to the Dispositions Section. Your post is Station 9. The dead are waiting for you, don't let them pile up. Where the line starts is not your concern. It ends at your press.
READ THE DEAD
Every soul is a life split into three fragments, printed in amber on a terminal that's probably older than you. Some fragments are confessions. Some are alibis. Some are just what the neighbors saw. The record is all you get, and the record is rarely the whole story.
APPLY THE DIRECTIVES
The rules are on the board. Numbered, amended, always right. Theft? Descend. Charity? Ascend. Got any questions? Consult the board. When no directive quite fits, the operator decides. Always careful.
SEAL THEIR FATE
Set the verdict. Pull the lever. The seal comes down, and the soul is paperwork now. Carry it to Disposition A or Disposition B. Gold or Red. Two exits. No appeals.
GET PAID.
Every processed soul prints a slip. Every slip is money. At the window, the catalog sells what money can buy: better boots, a faster line, upgrades for your press, machines for the parts of the job you like least. Every page of the catalog makes the next shift easier, hopefully. And there's always another page.
Read the written lives of the dead, three fragments each.
A rulebook that never stops growing. Rules shift, rules get amended. Keep up.
One room. One machine. A line with no end.
Earn by the soul, spend on the machine. The catalog always has more.
No health bars, no minimaps, no menus. The interface is the room: paper, machines, and ink.
A handcrafted soundscape. Every stamp, every gear.
The line won't wait. Take your number.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月30日 19:24(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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