GAME DETAIL
Terran Chronicles: 4200
A dice-driven sci-fi RPG where character creation can be the game. Roll a life term by term in the Terran Federation at the dawn of a new era — qualify, serve, survive, earn medals or wash out — then step into the game as the person that life made you. Great adventures or normal life... your choice.
このゲームについて
Steamの詳しい説明を読む
THE YEAR IS 4200
The Terran Federation is celebrating its 2000th anniversary — two millennia of expansion, institutions, and quiet compromises nobody quite remembers agreeing to. You don't watch this age from the outside. You live inside it, and take whatever that life offers you.
CHARACTER CREATION IS HALF THE STORY
Terran Chronicles: 4200 takes the part most RPGs rush through and makes it the whole first act — and for some players, the whole game. Built on the classic lifepath systems of golden-age tabletop sci-fi RPGs, you don't pick a class and a backstory — you generate one, term by term. Qualify for a career. Survive its dangers. Earn its medals or wash out in disgrace. Every attribute, skill and scar your character walks out with is a piece of their story, not a choice optimised from a menu.
A WORLD WORTH LIVING INSIDE
Two thousand years is a long time for an institution to stay honest. The Federation governs a thousand worlds and calls itself a democracy — and mostly believes it. The fleet still musters. The paperwork still arrives on time. It just takes a little longer each year, through one more office than it used to, and somewhere someone profits because of it.
Coreward, an alien people who built their entire faith around receiving truth rather than asserting it hold an honorary seat in a government that has never quite decided what to do with them. Rimward, a generations-long border war grinds on — chronic rather than climactic, the type of war that shapes careers and consumes lives while it slowly corrupts even the best of ideals.
And in between, countless billions of ordinary people go on building the galaxy they want to live in — or the one they'll have to.
WHAT YOU'LL DO
- Full lifepath character generation — background, qualification rolls, term-by-term career progression, promotion, aging, and an event table that can make or break a life.
- Four playable careers — Federation Military, Federation Navy, Civilian and Business, each with real promotion ladders and named honours that carry mechanical weight, not just flavour text.
- Consequences that follow you — traits, reputation, contacts, rivals and physical cost all carry forward from character generation into play.
- A weekly life — character steps into a game where time passes week by week. Spend effort, manage fatigue, work jobs, see contacts, keep a ship running, and read the diary your character writes about it.
- The Terra Subsector — a hand-built hex map you can study and see the Terran Federation and its many worlds.
- Encounters with teeth — void-side firefights and tense negotiations where the dice and your decisions shape outcomes.
NO TWO LIVES ARE THE SAME
Some end in glory. Most don't. Come find out what kind of life you're going to live.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月30日 20:12(30日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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