GAME DETAIL
Slime Kingdom
You are a freshly awakened Slime King. No heroes to recruit, no contracts to sign—your subjects are all split from your own body. In this perilous land, you will build a one‑of‑a‑kind slime kingdom from a single soft core and fend off endless waves of invaders.
このゲームについて
Steamの詳しい説明を読む
You are not a king who commands armies.
You are the army.
Every wall that rises, every resource gathered, every enemy that falls—it all begins with one decision: split. You tear a piece of your own core into a new slime, give it a purpose, and send it into the world. It will work, fight, and eventually dissolve back into you—if it survives that long.
The land is hostile.
By daylight, you direct your split offspring to chop wood, quarry stone, and erect sticky fortifications. At night—or whenever the war horn sounds—hordes pour in from the fog. Your walls shake. Your spitters run dry. And you, the King, must decide in seconds: split again to hold the line, or conserve your essence for the next dawn?
Your subjects are not mere units.
· The Wall Slime doesn't just build—it becomes the mortar, sealing cracks with its own body.
· The Guard Slime doesn't just tank—it explodes on death, buying precious seconds.
· The Royal Heir—if you dare attempt three perfect splits in a row—is your only backup, a clone that thinks and acts on its own, but its birth costs half your life force.
Every split is a gamble. Too many, and you shrink, becoming vulnerable. Too few, and your kingdom crumbles. Resources are finite. Time is cruel. And the enemy learns—they will target your weakest section, force you to split under pressure, and punish every wrong choice.
This is not a tycoon game. This is survival through self‑sacrifice.
You are a single blob of potential. How much of yourself are you willing to give away to keep your throne?
Build. Split. Defend.
And remember—when the last slime falls, you are alone again, just a puddle on the ground.
But if you win, you are the one true Slime King.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年8月30日 20:16(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。