GAME DETAIL
Wildmane: Blood Bay
Your horse lives on your wallpaper. She grazes behind your windows, wanders across every monitor, and comes when you call. Usually. Ignore her long enough and she'll let you know how she feels about it. Pet her, play with her, fence her in. She is not productive and she is not sorry.
このゲームについて
Steamの詳しい説明を読む
She lives behind your windows
Not an overlay, and not always-on-top. She lives on the wallpaper layer, behind every window you have open, across all of your monitors at once. Close a window and you might catch her standing behind it. She has no window of her own; the desktop is her window.
She has opinions about you
Alt-click an empty patch of desktop and she'll come, usually at a lope, sometimes overshooting because she got a little too excited.
Or maybe she won't. Her refusals are never random; she always has a reason, and if you've been ignoring her, you're it.
When left alone, and she doesn't settle down. She escalates. First she looks up at where your cursor is. Then she drifts closer and stops just short. Then she starts inventing errands: rechecking a corner she already checked, acting like she meant to go there. If you still don't respond, she stops asking and puts her head down to graze, which is the only thing she does all day that isn't about you.
She sulks, too, when she's put herself out there for you, and you stop paying attention to her. If she cross three monitors at a lope because you called and gets nothing for it, and she'll turn her hindquarters to you and you'll have to earn her back.
After midnight she stops performing entirely and just stays close.
Things to do with a Wildmane horse
Hide carrots — four carrots appear on the desktop, tucked behind your open windows. Move a window, reveal carrot, and she'll spot it and run over. When she get all four, she celebrates.
Play ball — click to send it rolling; she fetches and knocks it back with horse-grade aim. Ignore her for half a minute and she starts playing alone.
Tic-tac-toe — a board scratched into the ground. You place crossed sticks, she walks over and stomps a horseshoe. She's beatable. She's a horse. If she wins, she'll gloat.
Horseshoes — exactly what it sounds like.
Hand-built, one frame at a time
No motion capture, no asset store, no procedural gait solver. Twenty-two hand-animated clips by someone who's actually spent time around real horses: a proper walk, a real trot, a lope with the correct footfall order, a rear, two different bucks, and a graze where her head actually reaches the ground.
If her legs look right to you, that's why.
She knows she's a guest
She never steals a click: anything in a window belongs to that window. She runs at 30fps only while she can actually be seen; covered up or screen locked, she idles down to almost nothing. She doesn't read your keyboard, and nothing about you leaves your machine.
Assign her to individual monitors or set her paddock manually. Resize her, mute her, and pause her.
A herd
Wildmane horses are built to run alongside each other. This one is complete on her own; she is not a piece of a set, and nothing here will nag you to buy anything. But she was designed with company in mind.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月30日 23:13(25日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。