GAME DETAIL
Electric Crust: Galactic Pizza Delivery
Fifteen stages of side-scrolling arcade shooting, wrapped around the worst pizza delivery route in the galaxy. Bullet patterns, boss tiers, CRT scanlines, and a rank ladder Ace never asked for. One-time purchase. No ads. No IAP. No data collection.
このゲームについて
Steamの詳しい説明を読む
Delivery is a dangerous profession.
Ace didn't sign up for a war. She signed up to fly pizza across the galaxy for Chef Rex, collect a paycheck, and never once be called a hero. Then the outposts went dark, the Federation started handing out ranks she never asked for, and the route got considerably more hostile.
Electric Crust: Galactic Pizza Delivery is a retro side-scrolling arcade shooter with fifteen stages, four tiers of escalating bosses, and the kind of CRT scanline glow that means business.
What you're getting into
Fifteen hand-built stages. Asteroid fields, neon nebulas, and enemy fleets that get meaningfully worse at their jobs the longer you survive.
Four boss tiers. From rogue fighters to the Emperor's Dreadnought, each with patterns worth learning rather than memorizing.
Power-ups that change the run. Shields, rapid fire, multi-shot, speed. Chain them and the screen gets very busy in your favor.
Warp mechanics for when the route needs shortening.
Combo multipliers and a score chase, plus a Federation rank ladder Ace resents every step of the way.
A full campaign with cinematics, because someone has to explain why the pizza matters.
What you are NOT getting into
No ads. Not between stages, not on the game over screen, not ever.
No in-app purchases. No currency, no unlock packs, no energy timers.
No data collection. The game makes no network calls at all. Your progress lives on your device and nowhere else. That is not a marketing line. It is verifiable in the privacy policy.
No account required. Buy it, launch it, play it.
One purchase. The whole game. That is the entire business model.
Rest in pizza.
Made by a dude in Northwest Arkansas.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 1人 | 最終観測:2026年8月30日 23:50(26日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。