GAME DETAIL
ShardStriders
Co-op action roguelike for 1–6 players. The power of a shattered world has chosen you: dive into the Shards and fight through hordes of monsters to the Keepers who will not give up what they hold. Every run remakes you — different skills, different gear, a different you.
このゲームについて
Steamの詳しい説明を読む
Every Shard lives by its own rules, and every one of them wants you dead. Waves get meaner, the rules change mid-fight, and somewhere deep inside a Keeper is waiting. Go where it would be smarter to turn back. A run takes 15–30 minutes: grab everything you can carry. Lose, and you start over. Win, and you start over too — just stronger.
There are no classes. Skills come to you mid-fight, and every pick shapes who walks out of the run. Stack synergies, swap weapons, collect artifacts and relics. Want to stand in the middle of the crowd? Stand there. Want to shoot everyone from a distance? Go ahead. Whether any of it works, the Shard will let you know.
Hundreds of weapons and armor pieces, each with a character of its own: affixes, properties, rarity. Loot it, enchant it, buy it from the merchant. Keep the best, sell the rest or share it with your companions.
Head into the Shards alone or bring a party of up to six. One holds the crowd, another hoses it down from range, a third has run ahead again and is already on the floor. The more of you show up, the harder the Shard hits back, so watching each other's backs actually matters. Pick up the fallen, pull your friends out of the crowd, share the loot. Or don't.
Prystal was once a single living crystal. Then the Sunderer reached its heart, and the world burst into Shards — each with its own land, its own laws and its own Keeper. The Keepers are not gods, and they do not serve the Sunderer. They just happened to be close when the power broke loose, and now they will not give it up willingly. Only the First Shard survived. Bring the Shards back one by one, grow the Core, and one day the road will lead you to the one who started it all.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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