GAME DETAIL
Crosstalk: CodeJacker
The CodeJacker DLC is a reimplementation of the unreleased Terminal Insanity: CodeJacker, a game about competitive programming. It includes a Vim-compatible editor, challenges, multiplayer, and an educational campaign.
このゲームについて
Steamの詳しい説明を読む
This DLC comes in place of the unreleased game, Terminal Insanity: CodeJacker. It introduces competitive programming and various challenges and educational courses into the MISC game ecosystem.
CodeJacker is a competitive coding game with game modes like "code sabotage," "capture the flag," "typing match," and "learn Vim." All of these game modes have both a ranked and an unranked variant.
The game also features an educational single-player campaign, currently revolving about Vim, C programming language, DANGC (MISC's own programming language), and MISC assembly basics. These principles can then be used in transfer learning in other languages or other architectures, if desired.
In "code sabotage"
The game loads into one of pre-defined source files, a.k.a. "maps," and lasts for 5 rounds. Attackers' task is to covertly corrupt the source code to cause a runtime error, like a memory leak or a trap. Defenders must prevent Attackers from doing so and ensure that the file passes automated checks. Attackers and Defenders do not see each other's cursor positions by default. Each team has utilities like smoke, flashbang, and recon, each of which modifies the view of the source code in a way that can be advantageous (by, for example, occluding a piece of code, modifying it covertly, then relying on the enemy team not noticing). The winning condition is checked by the server at the end of a round.
Current features:
15 DANGC maps
7 MISC assembly maps
5 C programming language maps
4 game modes
Educational campaign
Viminizer (a Vim campaign)
Whim (a MISC-native text editor that supports Vim motions but isn't Vim)
Multiplayer (including cross-platform)
Solo practice, optionally with automata (MISC platform term for "automated actors," i.e. "bots")
Shareable gameplay replays
More maps will be added over the several months following release.
(The screenshot is from the unreleased game and does not represent the reimplementation.)
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。