GAME DETAIL
One More Letter
A short, atmospheric narrative walking simulator about choosing to keep going when you have no proof that it matters. Write letters to The Evaluators, endure their trials, and search for a way forward through a crumbling world.
このゲームについて
Steamの詳しい説明を読む
What if you kept going without knowing whether it would matter?
One More Letter is a short narrative walking simulator about exhaustion, rejection, and the stubborn decision to take one more step.
You are an exhausted soul wandering through a world that seems to be falling apart around you. Two voices follow you: one telling you to carry on, and another insisting that there is no point.
Somewhere beyond the ruined landscapes are The Evaluators. They have the power to decide your fate, but reaching them means enduring their trials and continuing to write.
Explore surreal, decaying environments in first person. Discover fragments of a world that no longer seems to function. Write and send letters to The Evaluators, and push through strange, hands-on trials that test your endurance rather than your skill.
Features
A short, atmospheric narrative walking simulator meant to be experienced in one sitting
Explore surreal, decaying environments in first person
Write and send letters as you push forward
Endure The Evaluators' trials, holding steady while they probe your every weakness
A single, linear story, with no combat, fail states, or branching endings
Striking visuals paired with ambient sound design
One More Letter is designed to be experienced in a single sitting, with a full playthrough taking approximately 45–60 minutes.
There is no combat, no inventory management, and no conventional game-over screen. The focus is on exploration, atmosphere, writing, and the journey itself.
A Personal Note from the Developer
One More Letter was inspired by my own experience as an unemployed game developer.
It was made during a period of uncertainty, rejection, and trying to find a reason to keep working when there was no guarantee that anyone would ever notice.
This isn't a game about finding the perfect answer but rather about continuing when you don't have one.
For anyone who kept going when they weren't sure why.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均数値一覧
| 観測日時 | 値 |
|---|---|
| 10/30 07:23 | 0人 |
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年10月30日 07:23(2日経過) |
| 24時間ピーク | データ蓄積中 | 初回観測済み・直近7日 1件 |
| Steamフォロワー数 | 2人 | 最終観測:2026年9月8日 22:20(53日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
発売直後 発売から30日以内
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。