GAME DETAIL
Berserkers
Two ropes, one axe, and a very long way down. Duel other vikings in the air, take a warband into eight-man fights, or send a friend a code and hunt the old things together. Jormungandr and Fenrir do not fall to one man.
このゲームについて
Steamの詳しい説明を読む
TWO ROPES
Left hand and right hand, fired independently. Hold both and you are on a
pendulum; drop one and you are on an arc; drop the other and you are falling.
Reeling is a zip rather than a nudge, so the line pulls you straight to what
you hooked. Everything else in the game sits on top of that.
ONE AXE, AND THE HEART
A clean cut on the heart kills anything, whatever its size. The window is
small and the difficulty lives in reaching it, not in surviving long enough to
grind something down. Miss the heart and you land a body blow worth a third of
the creature; hacking works and takes three times as long.
BLESSINGS
More than sixty of them, drafted two at a time as a match runs. Every one is a
trade. Lose the ability to reel in and carry double the tank. Throw your shield
like a frisbee and give up the bubble that was keeping you alive. Shrink to a
third of your size and become genuinely hard to hit, including by the aim
assist. Nothing here is a permanent upgrade; the run ends and so does the
blessing.
THE MODES
Holmgang · one against one, first to five rounds, no shelter
Warbands · four a side, Aesir against Jotnar, five minutes
Gjallarhorn · carry the horn and score while you hold it. Everyone in the hall comes for you
The Hunt · up to four, holding a ward against endless waves
Bosses · Jormungandr under the frozen mere, and Fenrir on Lyngvi
Fridr · Alfheim, with nothing hunting you. Eighteen rings and a long way down
SEVEN REALMS
A black forest in Vanaheim. The inside of a mountain in Muspelheim. The rainbow
bridge over the void in Asgard, with the island and Odin's seat at the end of
it. A frozen mere in Niflheim. The bound wolf on Lyngvi. The holm in Midgard.
The long light of Alfheim, where nothing wants anything from you.
WHAT YOU EARN
Titles, ropes, winds, cloaks and crests. Twenty-four titles and forty-one
cosmetics, and not one of them makes you stronger. The rule has held since the
first line of the progression system: rewards are what you wear, never what you
hit with.
HONESTLY
This is my first game made from start to finish as a solo dev. I hope it's worth your time, but if reviews and feedback call for it, I'll continue putting time into the project to make it a game you want to play!
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年9月14日 23:37(11日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
近日発売 発売予定日が30日以内
更新あり 直近14日以内にSteamストア更新
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