GAME DETAIL
Valdrys
An isometric MMORPG you buy once. No subscription, one live server for everyone. Five classes, ten specialisations, keyed dungeons for one to five, world bosses, a ranked team arena, and the Bloodgrounds, the one zone where dying costs you everything you carried.
このゲームについて
Steamの詳しい説明を読む
Valdrys is a living, breathing MMO where every face you pass on the road is another player sharing your journey in real time. The economy thrives entirely on what players build and sell, and when a guild claims an outpost, they hold it against the entire server.
Classes aren't about swapping minor stats—they offer two entirely different playstyles that reshape your role:
Mage: Melt massive enemy packs as a volatile Pyromancer, or dictate the pace of battle as a freezing Frostweaver.
Archer: Command the entire battlefield as a mobile Warden, or eliminate threats from afar as a methodical Sniper.
Paladin: Lead the charge behind a massive shield as a Crusader, or shield your allies from harm as a steadfast Sentinel.
Nature Healer: Keep your allies alive as a life-giving Grovekeeper, or rot your enemies from within as a Thornlord.
Holy Healer: Focus purely on keeping the party alive as a devoted Lightbringer, or sacrifice healing for devastating damage as an Inquisitor.
A drop is a starting point. The Aether Forge drives a piece from +1 to +12, gems go into sockets you drill yourself, and rolled affixes mean two of the same sword are never the same sword. Refinement costs stones you gather and craft — never coin — so a finished piece is a project, not a purchase.
The Ossuary — the solo dungeon. Four set-piece bosses and a warded prize chest.
Fort Amir — two players, built around interrupts you have to alternate.
The Stormrock Ruins — five players, and the deepest content in the game.
World bosses — some rise on a published schedule at a named place, announced to the whole realm. Others roam, and finding them is the hunt.
Open PvP, full loot. What you carry in is what you can lose, and what somebody else carries in is what you can take. It is the one zone in the game that plays by those rules, and it is entirely optional.
Team brackets, 2v2 and 3v3, with a season ladder. There is no solo queue on purpose — a tank and a healer have no answer to each other alone, and every ladder that ignored that learned the same lesson.
The Warden's Road runs eighteen steps through the whole starter world. Somebody is pulling the grave-iron out of the ward-line in the order it was laid, and writing down where. The Warden knows more than he is telling you.
Guilds with crests, charters, a shared vault and outposts to hold, A player-run market, direct trade, and a personal vault, Gathering and crafting across ore, timber and herbs, Slayer hunts and a town commission board
Waypoint travel you attune by walking there first.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。