GAME DETAIL
EtelGarde
In Radiant Era 1001, the Abyssal seal begins to break. In EtelGarde, enter Pangunia as a mortal. With no scripted story or preset choices, speak and act freely in a world that moves without you. You have one life, and every choice can reshape another's fate.
このゲームについて
Steamの詳しい説明を読む
A thousand years ago, the Twilight War reached its end.
Three Sages remained before the Scar of the Abyss. With their lives, they forged a seal and drove the demon host back beneath the world.
People believed the war was over.
Hymns rose in praise of the angels, while those who died before the seal were reduced to a few lines in the margins of history.
A thousand years have passed.
The Sages' Seal is beginning to break.
That war never truly ended.
It only slept until today.
This time, the world has no new Hero waiting to save it.
It has only you.
Life as an Ordinary Mortal
You enter this world as a mortal of flesh and blood. Every word must be spoken by you, every action taken by your own hand. If you want food on the table, you'll have to find work. If you want to learn magic or master the sword, you'll need to seek out experienced mentors and hone your skills through real combat. Time passes, every copper coin you earn is accounted for, and every possession you lose is truly gone.
A Vast and Incredibly Complex World
Spanning tens of millions of years since creation, this world's history is shaped by the eternal struggle between angels and demons. Across the continent of Pangunia, the Radiant Empire, the Warrior Kingdom, and the Alliance of Free City-States hold their respective territories, while dozens of races, including dwarves, elves, beastfolk, and dragons, inhabit its lands.
Church and crown struggle for power behind closed doors. The Council of Six controls maritime trade and war loans, while mining guilds, arcane academies, smuggling networks, and underground cults weave tangled webs of influence. From angels and demon lords who wield the laws of existence to ambitious rulers and military commanders with agendas of their own, over 60 factions and hundreds of characters are bound together by a dense web of competing interests.
From a single fly to a longsword, from a head of cabbage to a full set of plate armor,every item you can obtain has its own dedicated icon. Everyone you meet, young or old, across every walk of life, is brought to life with a distinct character portrait. Every location you visit is built from dozens of detailed backgrounds, spanning every district and alleyway.
The World Moves On Without You
You have your own life to live, and so does everyone else. The world doesn't stand still when you're away. Factions forge alliances for mutual gain, wage wars, and pursue their own ambitions. Their struggles ripple through the world, eventually reaching into your everyday life.
A war you have nothing to do with might send food prices soaring and leave blacksmiths without iron. A political purge might see familiar streets flying a different banner overnight.
Distant conflicts can change the world around you at any moment. You can ignore them and live with the consequences, or step in and try to change the course of events while there's still time.
The World Remembers Everything
Who owes whom money, who died in which year, who made a promise and whether they kept it. Even something as small as exchanging an item with a companion or picking up a piece of trash becomes part of the world's lasting history.
No matter how long you've been playing, you can ask your companions what they're carrying, where their belongings came from, and what you've been through together. They'll remember it all.
Everything you do leaves a lasting mark on the world. The shops you open, the homes you buy, and the land you cultivate won't simply disappear when you walk away. They'll still be there. You can even entrust your companions with running your businesses and managing your property. These ventures will continue to grow, forming new connections with the people and communities around them.
Your Companions Have Lives of Their Own
Nobody walks around with a name floating above their head, and you can't simply open a menu to read someone's life story.
If you want to know someone, you'll have to approach them, talk to them, and ask questions. If you want to grow closer, you'll need to treat them well, help them through difficult times, and invite them to share your journey.
Your companions have jobs, spend their own money, carry their own belongings, know other people, and deal with troubles that have nothing to do with you.
They can grow to love you, but they can also turn you down. And if you hurt them deeply enough, they may leave you for good.
Your Model, Your Save Data
EtelGarde comes with a built-in local AI model, so you can start playing right away. You can also connect to supported cloud-based models. Your save data stays on your own device.
Death Is Final
Your life moves in only one direction. There's no reloading an old save to turn back time, and no taking back the words you've spoken. You have only one life. When you die, your story ends.
Anyone can die, even mighty angels and demons. And once they're dead, there's no bringing them back.
Made by One Independent Developer
EtelGarde is developed entirely by one person. Every asset you see and sound has been individually created, refined, and integrated into the game by its developer.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 10人 | 最終観測:2026年10月9日 11:25(18日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。