GAME DETAIL
ON MY DUTY
A first-person digging simulator. Land with an empty bag and something to dig with, cut into the rock, and haul up whatever you find. Sell it, buy better, go deeper — past bad air, heat and locked doors. Solo, or six players on one payroll.
このゲームについて
Steamの詳しい説明を読む
ON MY DUTY is a first-person digging simulator built on one honest loop: go down, fill your bag, come back up, sell it, buy something better, go down further. No combat. Just rock, and what's underneath it.
Every hole is one you cut
The ground is solid until you make it not solid. Nothing collapses helpfully, nothing clears itself out while you're not looking, and the deeper you go the slower the rock gives. Getting to the bottom is work, and that's the point.
Haul it up, or ship it out
Your bag fills as you dig. Carry it to the surface and it sells on the spot. Or load the launch tube over several trips, and when the container is finally full, fire the whole package into orbit — the money lands when it does.
Gear that changes how you move
Winch — fire an anchor into rock above you and get reeled up. Not flight. A way back.
Gas mask — survive the pockets of bad air that make the floor sway and the world breathe.
Dynamite — for when digging is too slow.
Plus backpack, lantern and launcher upgrades, each on its own track.
Down where it stops being friendly
Bad air creeps into your head and takes the straight lines with it. The heat near the core does real damage and gets worse the further you push. There are caves down there, crates worth opening, relics worth carrying, and doors that want a keycard you haven't found yet.
Hire the shift you don't want to work
Collector robots carve their own pits, sweeping a plot and descending a level at a time. They fill their own bags, fly to the platform, bank the money, and go back to exactly where they left off. Buy one and it works whether you're watching or not.
Work your way to Deep Warden
Thirty ranks, from Trainee up. Experience comes from getting deeper than you ever have, finding what's down there, and putting money back into the pit — never from grinding the same wall. Rank buys the one thing the shop won't sell you: more health.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 3人 | 最終観測:2026年9月15日 03:32(12日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。