GAME DETAIL
Esport Manager: Last Pick
Behind every win, a decision. Sign your players, train them, prepare your game plans. Then watch your five players carry them out their own way, because a creative player never plays like a cautious one.
このゲームについて
Steamの詳しい説明を読む
Behind every win, a decision.
You're the coach of an esports team on a MOBA circuit, and your job is to sign players, develop them, prepare every fixture and build a club that holds together across several seasons.
Your players play the match themselves
Once the match starts, your five players head out onto the map and manage on their own, reading what's happening around them to decide whether to farm one more wave, head back to base or go and help on the lane next door. Each of them does it according to their own temperament, which means a very creative player will never play the same game as a cautious one, even on the same champion and with the same instructions.
Your role is to prepare the match through game plans, in which you set the team's priorities, from how to approach the laning phase through to which neutral objectives to secure and the kind of composition you want to play.
The draft
The draft is the last moment where you still decide anything, and it's probably the most important part of the fixture. You know each opposing player's champion pool, so you can ban away whatever they're most dangerous on, then watch the composition opposite you take shape pick after pick while you keep your final choice to answer it.
The club
A roster is built over time, by spotting players the other clubs haven't noticed yet, planning their training week after week across mechanics, strategy, mental and form, and accepting that the budget follows results rather than the other way round. The choices you make this season are paid for or cashed in the next one, when you have to decide who starts, who goes to the bench and who leaves.
The season
The regular season puts ten teams through a round robin before playoffs decided over BO3 and a BO5 final, and when it ends the off-season redistributes players, so you start each year with a squad slightly different from the one you had in mind.
In Early Access
The game already plays end to end across multiple seasons, and what it still has to become will be decided with the people playing it.
One thing worth knowing before you buy: during Early Access an update can make a save incompatible, and a career you start is not guaranteed to survive a patch. This will be flagged in the update notes where it applies.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/26 12:18 | 5人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 5人 | 最終観測:2026年9月26日 12:18(4日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。