GAME DETAIL
Honey Rose: Underdog Fighter Extraordinaire
One student, two lives and six months to go. This year, Red must meet her idol Big Blue in the ring and make it to the top of the masked fighting tournament. Her dream will come true... as long as she also graduates!
このゲームについて
Steamの詳しい説明を読む
IMPORTANT NOTE: For all information regarding DLC and the "Pay-what-you-like" remuneration model, please read the information below!
What the game is about:
Honey Rose: UFE tells the story of Red, a young university student with dreams of making it big at the masked fighting tournament.
She looks up to Big Blue, the current champion, and aims to meet her idol in the ring! However, she has a history of poor class attendance, and has repeatedly failed her latest classes.
This year, she made a deal with her parents: she’d either graduate, or they’d change towns. Unfortunately, the masked fighting tournament also takes place for the first time in the very town Red lives in... making it her one and only chance to make her dream come true!
Thankfully, that’s where you come in!
With your guidance, she needs to balance her studies with her training so she can bring home both the champion's belt, and her graduation.
The game is a life-management simulation, presented as a visual novel, with beat'em-up elements.
In short: some reading, a little fighting... and lots of planning!
Features:
A visual novel based around choice and reactivity! See how events unfold based on your decisions... or lack of commitment!
A sizeable cast of characters to encounter in dynamic events, with individual subplots to pursue!
Fight for your dreams in the ring, or to get back your suit from dastardly thugs in the street!
Plan ahead to make the most of the 6 months you have left until graduation!
Bring home the champion's belt if you can, but make sure to ace your tests as well! Can you really do both?
Pricing
The game uses a "pay-what-you-liked" remuneration model.
"Pay-what-you-liked" is a system designed after "pay-what-you-want", except you choose to support the game *after* having played it for yourself, and determined its personal value based on your own experience. It is designed to offer each player the most choice possible in how, when and why when considering whether to support the game or not.
Since Steam doesn't support "pay-what-you-liked" or "pay-what-you-want" remuneration systems, the DLC acts as a stand-in to offer multiple suggested tiers of support.
IMPORTANT NOTE: buying DLC stands in for supporting the game at the value of the suggested tier. It will NOT enhance or change your ingame experience, you will not be getting additional content other players can't access, as the aim for this system is for the game to be the same for everyone: ie, its most complete state right off the bat! That also means the game is NOT F2P/P2W: there is NO in-game economy that allows you to pay for additional content. The game is fully available for free from the minute you start playing it!
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 76.79% / 56件 取得:2026年9月1日 16:52
プレイ時間の目安 約1.2時間 Steamの好評レビュー42件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月26日 06:37(60日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 435人 | 最終観測:2026年9月16日 03:39(9日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。