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GAME DETAIL

Defilade

種別:ゲーム 発売日:近日登場 日本語対応未確認
価格未定

Defilade is an old-school isometric RTS set in modern warfare. Command intelligent troops that take cover, rescue wounded comrades, dive from grenades, vault obstacles and dig trenches. Build your base, secure supply lines and fight across fully destructible massive battlefields that feel alive.

このゲームについて

Steamの詳しい説明を読む

DEEP COVER AI MECHANICS
The Soldiers truly feel alive in this game, they think for themselves, take cover, lean around corners, save wounded and much more!

Every wall, crate, car, wreck, trench and window counts as cover, because the soldiers check the actual shapes around them.

They fight like soldiers
Behind a low wall they crouch, rise to fire and drop again. At a tall wall they step round the corner, lean into the shot and duck back. 

Every bullet counts
Near misses keep heads down and pin guys in place, when a explosion explodes close by they will flinch. Ammo runs out for real: a position running low goes quiet, long bursts turn into single shots, and anyone passing a body helps himself to its magazines.
NOBODY GETS LEFT BEHIND

A soldier who runs out of health goes down, screams for a medic and starts bleeding out. If he's got the strength, he drags himself toward cover.
The rescue
His squad lays down covering fire until it's safe enough, then someone sprints out, grabs him by the shoulders and drags him back while a buddy walks backwards beside them, shooting. The wounded guy keeps firing his pistol while he's dragged.
Patched up on the spot
Someone kneels over him, dresses the wound and does CPR, and he gets back up to fight. Medics do it twice as fast. Every time he goes down he's got less left in him, so his luck runs out eventually.
The medic tent
Build one and stretcher bearers run out for your wounded and even your dead, carry them in and send them back out healed. Two carry the stretcher, a lone bearer drags, and if one gets shot the other keeps going.
PRISONERS WHO TALK
Take them alive. They know things.
Hands up
Cut off, surrounded and under fire, a soldier might throw down his rifle, put his hands up and beg you not to shoot. It's rare: he only gives up when his mates are down and nobody's coming to save him.

The march back
When the rebel faction captures one of your units, they will walk them into their tunnel system and interrogate him and he will give actual live intel about your base in a little chat dialog

THE SMALL DETAILS
The little things that make the battlefield feel alive.
Grenades come back. Toss one at a guy with enough nerve and he'll grab it off the floor and throw it straight back.

Blown off their feet. Blasts throw soldiers through the air. Some get back up, dazed, and stagger around trying to find their feet.

Vault, slide, dive, brawl. They vault walls, slide into cover, dive away from grenades and fight hand to hand when it gets close.

Tanks that feel heavy. Tanks smash through walls, rounds ricochet off their armour, a thrown track leaves them stranded, and a tank turret can fly off and a cookoff might happen. Hit one from behind and it dies way faster.

Drones. FPV operators fly kamikaze drones into your men and tanks. Soldiers hear them coming, try to shoot them down and dive out of the way at the last second.

They talk. Speech bubbles pop up as they shout orders, get hit and call for a medic.

BASE BUILDING

Nothing in Defilade pops out of the ground finished. Place a building and your guys walk over and build it by hand while the fight carries on around them.
The FOB is everything
Your forward base is a fortified position your troops can fight from and the ammo point they run back to, and every one you finish raises your unit cap. Lose your last FOB and it's game over.
Supply is your lifeline
Every finished FOB lays its own road back to your lines, and supply trucks start running it. That supply pays for everything. Trucks can be ambushed, and if the enemy cuts the chain, every FOB past the break goes dark.
Build it up, dig it in
Barracks, factories, research, helipads and medic tents. Trenches, concrete walls, wire, mines, tank traps, MG nests and watchtowers. The Rebels even dig complex tunnel systems.
Then hold it
Everything you build can be shot to pieces and patched back up, and any FOB can be captured by whoever walks in and holds it. The AI plays by exactly the same rules, and it wants your FOBs. Play it in online co-op with a friend, or against one.
Dig in. Hold the line. Don't lose your last FOB.

And yes full Multiplayer is coming and already working. 

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注目度メトリクス

現在プレイヤー数 未集計 最終観測:未集計
Steamフォロワー数 未集計 最終観測:未集計

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。

指標 現在値 観測状況
現在プレイヤー数 未集計 最終観測:未集計
24時間ピーク データ蓄積中 未集計・直近7日 0件
Steamフォロワー数 未集計 最終観測:未集計
7日フォロワー増加 2件以上で集計 未集計・直近7日 0件

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ジャンル・機能

機能カテゴリ

LAN PvPLAN協力プレイPvPオンラインPvPオンライン協力プレイクロスプラットフォームマルチプレイヤーファミリーシェアリングマルチプレイヤー協力プレイ

注目ポイント

更新あり 直近14日以内にSteamストア更新

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基本情報

発売日
近日登場
価格
価格未定
価格区分
未確定
開発元
RBGames
販売元
RBGames
対応OS
Windows / Mac
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
日本語 — —
英語 ○ ○

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