GAME DETAIL
The Undercity: Last Light
Build a living colony beneath a dying surface. Dig rooms, organize workers and keep food, power and morale in balance. Face breakdowns, earthquakes and difficult choices as you explore the deep and turn a fragile refuge into a civilization.
このゲームについて
Steamの詳しい説明を読む
The surface is dying. Below it, a few lit rooms can become a home—or a colony that cannot support the people inside.
The Undercity: Last Light is a single-player underground colony simulation. Excavate a city in side-view pixel art, organize its workers, and balance the needs of a growing population against the cost of reaching deeper. Food, water, power and research keep the settlement moving. The people who depend on them give every decision its weight.Build a colony that works
Dig through the rock and connect rooms with elevators. Turn raw materials into workshops, farms, laboratories, housing and public services. Expand storage, upgrade production and organize shifts to keep supplies flowing. A new room needs more than construction materials: it needs workers, access and a colony able to support it.Give your people a future
Residents work, form households, grow old and pass on their expertise. Housing shortages, injuries, exhaustion and social tensions affect the colony they live in. Invest in care, education and living conditions—or ask more of a workforce already under pressure.Choose what the colony can afford
Answer requests, settle disputes and make policy decisions with competing costs. Spend scarce reserves to protect people now, or commit them to the infrastructure you need next. Decisions can change production, morale and future events; their consequences become part of your colony’s record.Prepare for what the deep brings
Breakdowns and earthquakes test your preparations. Maintain rooms, fund repairs and build safety measures before a warning becomes a crisis. Pause to assess the situation, set priorities, then watch your plans play out.Discover the world beneath your home
Reach the Thermal Rift, Fungal Sea and Resonant Archive. Each region has its own story, machinery and operating challenges, from heat and water to spores and unstable signals. Bring their systems online and decide how their discoveries should serve your colony.From refuge to civilization
Undertake multi-stage Grand Projects and choose a Civilization Project that gives your settlement a lasting purpose. Your colony’s story continues beyond that milestone, with the same people, infrastructure and decisions you brought this far.
What will you build below—and what will it cost the people who live there?
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/27 00:37 | 4人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年9月27日 00:37(35時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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機能カテゴリ
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