GAME DETAIL
汉阳造
Made in Hanyang is a top-down real-time tactics game. Lead outgunned Chinese resistance fighters through impossible missions—and find the courage to keep shooting when surrender is not an option. Currently available in Simplified Chinese only. English localization is planned for a future update.
このゲームについて
Steamの詳しい説明を読む
Development Vision
We set out to create a real-time tactics game rooted in Chinese history—paying tribute to the heroes who came before us, and to the timeless gameplay of classics like Commandos.
We hope this unapologetically hardcore RTT will let you feel the raw courage of soldiers who charged into enemy fire with barely a handful of bullets, and the ingenuity and willpower they summoned against impossible odds.
To those who gave everything—who held the line with all they had, and shaped tomorrow with their sacrifice.
May the land stand forever firm, and the spirit of righteousness endure.
FarGe — Programming / Design / Audio
YongGe — Programming / Art
P.S. The game is currently in early development. Visual quality and gameplay shown do not represent the final product.
Core Gameplay
HanYangZao is a top-down real-time tactics game (RTT). You will lead a small Chinese resistance squad through battles large and small, finding a way to survive under heavy fire:
Stealth & Assassination — Use shadows, noise, and blind spots in enemy patrols to eliminate targets silently
Tactical Synergy — Coordinate a squad of at least five operatives, transitioning from stealth to open combat—showcasing the wit of a resistance team
Environmental Interaction — Use tall grass for concealment, trip mines and landmines to disable vehicles, and turn the battlefield to your advantage
Realistic Ammunition Management — Every bullet counts. Every grenade spent is one you won't get back
Tactical Pause — Freeze time at critical moments to plan your next move
Authentic 1937 War Experience — Short on food, low on ammo, desperate for medicine—and still holding the line
A Truly Original Chinese RTT — Not a reskin. A tactical system built from the ground up
Brutal but Fair — Failure is a lesson, not a punishment. Every retry makes you sharper
Immersive Storytelling — No god's-eye view of history. Just ordinary people making impossible choices in extraordinary times
Currently available in Simplified Chinese only. English localization is planned for a future update.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 12人 | 最終観測:2026年9月27日 05:47(31日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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