GAME DETAIL
Boardroom Wars: Fight for Kashistan
Run a fledgling automaker in a volatile fictional economy. Set prices, manage investment, outmaneuver rivals, react to crises, and live with the consequences as your business decisions reshape a branching story.
このゲームについて
Steamの詳しい説明を読む
WELCOME TO KASHISTAN.
Boardroom Wars: Fight for the Sovereign and Glorious Democratic People's Republic of Kashistan — I Somehow Became the CEO of a Fledgling Industrial Company in a Developing Country No One Has Ever Heard Of!!! is a story-driven business simulation and visual novel with branching paths where your decisions change the world around you.
You take control of a fledgling company in the fictional nation of Kashistan, armed with investment capital, an ambitious team, and twelve quarters (episodes) to prove that you can build something extraordinary.
You determine your pricing and investment strategies. You respond to rival companies while watching market conditions. Decide when to play it safe and when to risk it for the biscuit.
Then you deal with the consequences.
Because in Boardroom Wars, business is personal.
Rival executives will insult you. Journalists will scrutinize you. Politicians will interfere with you. Employees will argue with you. Competitors will scheme against you. Friends may become enemies... and occasionally, enemies may become something much more useful.
Your company exists inside a living story, and the decisions you make in the boardroom can come back to haunt you several quarters later.
MEET YOUR RIVALS, ADVISORS, AND ALLIES.
A BUSINESS SIMULATOR WITH A STORY TO TELL.
Most business games ask one question: Can you make number go up?
Boardroom Wars asks a few more.
What happens when your biggest competitor launches a price war?
What happens when a journalist puts your company on national television?
What happens when a foreign luxury automaker arrives and publicly calls your cars junk?
What happens when the government suddenly decides that your industry has become politically important?
And what happens when the person sitting across the conference table from you absolutely, positively cannot stand you?
The management simulation and visual-novel story are designed to feed into one another. Financial decisions influence the narrative, while narrative events can radically change the conditions under which you run your company.
RUN THE COMPANY YOUR WAY.
You begin with up to $5,000,000 in investment capital.
From there, the decisions are all yours.
The Kashistani economy won't politely wait for you to finish your business plan, though.
Economic conditions can change, competitors react to your decisions, and random events disrupt your master plan. On the flip side, opportunities can appear when you least expect them.
Sometimes the smartest business decision is obvious.
But sometimes, all your options suck and you have to go into damage control mode.
TWELVE QUARTERS. ONE UNHINGED DEVELOPING COUNTRY NO ONE CAN POINT TO ON A MAP.
The campaign unfolds across 12 quarters, with the state of your company evolving alongside the story.
You won't experience Kashistan through menus alone.
You'll see television broadcasts covering your victories and disasters. You'll meet executives, factory workers, politicians, journalists, and competitors. You'll watch corporate feuds spiral dramatically out of control in anime-fashion.
One moment you may be deciding whether you should bribe a union leader or not. The next, K1 News might be broadcasting an exposé on you and your shady backdoor deals.
That's Boardroom Wars.
Serious strategy surrounded by people who take themselves way too seriously.
TAKE YOUR SEAT IN THE BOARDROOM.
If you've ever wanted a game where you can spend the morning calculating your pricing strategy and the afternoon watching two CEOs have an anime-style meltdown on national television, you've found it.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日変化を見やすくするため、縦軸は観測範囲に合わせています。
履歴1件・推移判定待ち
数値一覧
| 観測日時 | 値 |
|---|---|
| 09/27 08:50 | 4人 |
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 4人 | 最終観測:2026年9月27日 08:50(19時間前) |
| 7日フォロワー増加 | 2件以上で集計 | 初回観測済み・直近7日 1件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。